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authorTravis Howell2005-04-23 09:21:41 +0000
committerTravis Howell2005-04-23 09:21:41 +0000
commit789007ec67d486eb111c7b3fcf82a2e951781138 (patch)
treedc74aa92f2e567457dda7e031f3b869cd5b21245 /common/file.cpp
parent24f2ca3d3470908f037112eac92b4cf3730b1d81 (diff)
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Check for a '\' before adding slash too, otherwise starting a game in root directory will fail.
svn-id: r17763
Diffstat (limited to 'common/file.cpp')
-rw-r--r--common/file.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/common/file.cpp b/common/file.cpp
index 85cd75fd51..1be6f6a7a5 100644
--- a/common/file.cpp
+++ b/common/file.cpp
@@ -34,18 +34,11 @@ static FILE *fopenNoCase(const char *filename, const char *directory, const char
assert(directory);
strcpy(buf, directory);
-#ifdef WIN32
- // Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
- if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
- buf[2] = 0;
- }
-#endif
-
#if !defined(__GP32__) && !defined(__PALM_OS__)
// Add a trailing slash, if necessary.
if (buf[0] != 0) {
const int dirLen = strlen(buf);
- if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
+ if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/' && buf[dirLen-1] != '\\')
strcat(buf, "/");
}
#endif