aboutsummaryrefslogtreecommitdiff
path: root/common/gameDetector.cpp
diff options
context:
space:
mode:
authorJames Brown2002-11-10 12:44:40 +0000
committerJames Brown2002-11-10 12:44:40 +0000
commit3cb29c224d86919951d47e2c9a2f43a2f23aaf0b (patch)
tree3986a911625f4ddb778f0f6fad077dccd9c7264d /common/gameDetector.cpp
parent5e966f88e97af937e71b8da0c33fddc5ed874eee (diff)
downloadscummvm-rg350-3cb29c224d86919951d47e2c9a2f43a2f23aaf0b.tar.gz
scummvm-rg350-3cb29c224d86919951d47e2c9a2f43a2f23aaf0b.tar.bz2
scummvm-rg350-3cb29c224d86919951d47e2c9a2f43a2f23aaf0b.zip
Fix a stupid mistake in my implementation of Indy3's alternate wait_for_message.
Unlike the o5_wait() version, we don't read any data, so there's no need to reset the script pointer. svn-id: r5483
Diffstat (limited to 'common/gameDetector.cpp')
0 files changed, 0 insertions, 0 deletions