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author | Jonathan Gray | 2003-02-27 10:10:28 +0000 |
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committer | Jonathan Gray | 2003-02-27 10:10:28 +0000 |
commit | 686ba621f72121849cd9a37db7b968957bde3235 (patch) | |
tree | 888aa7c65af5cc0eae1f01b992a19027ed1d16b4 /common/gameDetector.cpp | |
parent | c5eec2727700f62a27a0d56b1f151c3cccb7bfc9 (diff) | |
download | scummvm-rg350-686ba621f72121849cd9a37db7b968957bde3235.tar.gz scummvm-rg350-686ba621f72121849cd9a37db7b968957bde3235.tar.bz2 scummvm-rg350-686ba621f72121849cd9a37db7b968957bde3235.zip |
move comi to be up near the other scumm games
svn-id: r6641
Diffstat (limited to 'common/gameDetector.cpp')
-rw-r--r-- | common/gameDetector.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index b5d3b0fc9a..257dd6b7e5 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -162,6 +162,10 @@ const VersionSettings version_settings[] = { {"dig", "The Dig", GID_DIG, 7, 5, 0, GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7 | GF_NEW_COSTUMES, 0}, + /* Scumm Version 8 */ + {"comi", "The Curse of Monkey Island", GID_CMI, 8, 1, 0, + GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7 | GF_AFTER_V8 | GF_NEW_COSTUMES, 0}, + /* Simon the Sorcerer 1 & 2 (not SCUMM games) */ {"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST+0, 99, 99, 99, 0, "GAMEPC"}, {"simon1amiga", "Simon the Sorcerer 1 for Amiga", GID_SIMON_FIRST+32, 99, 99, 99, 0, "gameamiga"}, @@ -178,11 +182,6 @@ const VersionSettings version_settings[] = { {"simon1demo", "Simon the Sorcerer 1 for DOS (Demo)", GID_SIMON_FIRST+8, 99, 99, 99, 0, "GDEMO"}, {"simon2demo", "Simon the Sorcerer 2 Talkie for DOS (Demo)", GID_SIMON_FIRST+5, 99, 99, 99, 0, "GSPTR30"}, - - /* Scumm Version 8 */ - {"comi", "The Curse of Monkey Island", GID_CMI, 8, 1, 0, - GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7 | GF_AFTER_V8 | GF_NEW_COSTUMES, 0}, - {NULL, NULL, 0, 0, 0, 0, 0, NULL} }; @@ -427,6 +426,8 @@ void GameDetector::parseCommandLine(int argc, char **argv) goto ShowHelpAndExit; g_config->set("gfx_mode", option, "scummvm"); break; + // case 'h': reserved for help + // case 'j': reserved for joystick select case 'l': HANDLE_OPTION(); { |