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author | Jonathan Gray | 2003-01-15 02:11:37 +0000 |
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committer | Jonathan Gray | 2003-01-15 02:11:37 +0000 |
commit | c08d736d1d4198233b3e6920d904114bae95611e (patch) | |
tree | b02839e86b8e6e99e5920dbf99c8a9e039e3112c /common/gameDetector.cpp | |
parent | bd1b0d53ef30d437a1ebaca1397869245d30dc0e (diff) | |
download | scummvm-rg350-c08d736d1d4198233b3e6920d904114bae95611e.tar.gz scummvm-rg350-c08d736d1d4198233b3e6920d904114bae95611e.tar.bz2 scummvm-rg350-c08d736d1d4198233b3e6920d904114bae95611e.zip |
add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
svn-id: r6462
Diffstat (limited to 'common/gameDetector.cpp')
-rw-r--r-- | common/gameDetector.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 99b1300963..554f181634 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -47,7 +47,7 @@ static const char USAGE_STRING[] = "\t-p<path> - look for game in <path>\n" "\t-x[<num>] - load this savegame (default: 0 - autosave)\n" "\t-f - fullscreen mode\n" - "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x)\n" + "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,tv2x)\n" "\t-e<mode> - set music engine (see README for details)\n" "\t-a - specify game is amiga version\n" "\n" @@ -182,6 +182,7 @@ static const struct GraphicsModes gfx_modes[] = { {"super2xsai", "Super2xSAI", GFX_SUPER2XSAI}, {"supereagle", "SuperEagle", GFX_SUPEREAGLE}, {"advmame2x", "AdvMAME2x", GFX_ADVMAME2X}, + {"tv2x", "TV2x", GFX_TV2X}, {0, 0} }; |