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authorMax Horn2003-03-05 19:04:34 +0000
committerMax Horn2003-03-05 19:04:34 +0000
commit5ffeedb1cbea471b3d902da96767ffad168023c5 (patch)
tree5ba28837ca5499b4ae6edcab35d5522c63612a1b /common/gameDetector.h
parentf02506f9931c3b4d7eb97887e16228623461011b (diff)
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Patch #697312: Beneath a Steel Sky interim/initial support patch
svn-id: r6691
Diffstat (limited to 'common/gameDetector.h')
-rw-r--r--common/gameDetector.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/common/gameDetector.h b/common/gameDetector.h
index 472d00ef33..fa27c75835 100644
--- a/common/gameDetector.h
+++ b/common/gameDetector.h
@@ -40,7 +40,11 @@ enum GameId {
// Simon the Sorcerer
GID_SIMON_FIRST,
- GID_SIMON_LAST = GID_SIMON_FIRST + 99
+ GID_SIMON_LAST = GID_SIMON_FIRST + 99,
+
+ // Beneath a Steel Sky
+ GID_SKY_FIRST,
+ GID_SKY_LAST = GID_SKY_FIRST + 99
};
// TODO: the GameFeatures really should be moved to scumm/scumm.h, too