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author | Max Horn | 2003-03-05 19:04:34 +0000 |
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committer | Max Horn | 2003-03-05 19:04:34 +0000 |
commit | 5ffeedb1cbea471b3d902da96767ffad168023c5 (patch) | |
tree | 5ba28837ca5499b4ae6edcab35d5522c63612a1b /common/gameDetector.h | |
parent | f02506f9931c3b4d7eb97887e16228623461011b (diff) | |
download | scummvm-rg350-5ffeedb1cbea471b3d902da96767ffad168023c5.tar.gz scummvm-rg350-5ffeedb1cbea471b3d902da96767ffad168023c5.tar.bz2 scummvm-rg350-5ffeedb1cbea471b3d902da96767ffad168023c5.zip |
Patch #697312: Beneath a Steel Sky interim/initial support patch
svn-id: r6691
Diffstat (limited to 'common/gameDetector.h')
-rw-r--r-- | common/gameDetector.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/common/gameDetector.h b/common/gameDetector.h index 472d00ef33..fa27c75835 100644 --- a/common/gameDetector.h +++ b/common/gameDetector.h @@ -40,7 +40,11 @@ enum GameId { // Simon the Sorcerer GID_SIMON_FIRST, - GID_SIMON_LAST = GID_SIMON_FIRST + 99 + GID_SIMON_LAST = GID_SIMON_FIRST + 99, + + // Beneath a Steel Sky + GID_SKY_FIRST, + GID_SKY_LAST = GID_SKY_FIRST + 99 }; // TODO: the GameFeatures really should be moved to scumm/scumm.h, too |