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authorMax Horn2002-11-19 01:36:47 +0000
committerMax Horn2002-11-19 01:36:47 +0000
commitce3cde15a027fd092d0d27fa165f0166d4ecb927 (patch)
tree6da6d74fef1a1bf25b6380eed687f6fcc1f1068a /common/gameDetector.h
parentf2007606a9155190ffe061dfde90fd1711ec73e8 (diff)
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added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
Diffstat (limited to 'common/gameDetector.h')
-rw-r--r--common/gameDetector.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/common/gameDetector.h b/common/gameDetector.h
index a2f01db6ac..6c5c4eccbf 100644
--- a/common/gameDetector.h
+++ b/common/gameDetector.h
@@ -88,6 +88,7 @@ struct VersionSettings {
const char *gamename;
byte id, major, middle, minor;
uint32 features;
+ const char *detectname;
};
extern const VersionSettings version_settings[];