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authorMax Horn2006-03-28 10:05:25 +0000
committerMax Horn2006-03-28 10:05:25 +0000
commitf4339ff6c438149d7fad05db053444109a4c5611 (patch)
tree2f98e9a18a6d5b4e29343b87c8d3c97d7c98356b /common/hashmap.h
parent9f93e5bb81a54a98eb7957209662f152e2962679 (diff)
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- Renamed class AssocArray to HashMap to match our existing class Map (note also
that many STL implementations have a class hash_map next to class map, too) - Changed some static File class member vars to be normal static variables, in yet another attempt to reduce header dependencies (in this case on hashmap.h) svn-id: r21473
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// The hash map (associative array) implementation in this file is
+// based on code by Andrew Y. Ng, 1996:
+
+/*
+ * Copyright (c) 1998-2003 Massachusetts Institute of Technology.
+ * This code was developed as part of the Haystack research project
+ * (http://haystack.lcs.mit.edu/). Permission is hereby granted,
+ * free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in
+ * the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit
+ * persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "common/stdafx.h"
+#include "common/str.h"
+#include "common/util.h"
+
+#ifndef COMMON_HASHMAP_H
+#define COMMON_HASHMAP_H
+
+namespace Common {
+
+typedef Common::String String;
+
+// If aa is an HashMap<Key,Val>, then space is allocated each
+// time aa[key] is referenced, for a new key. To "see" the value
+// of aa[key] but without allocating new memory, use aa.queryVal(key)
+// instead.
+//
+// A HashMap<Key,Val> maps objects of type Key to objects of type Val.
+// For each used Key type, we need an "uint hashit(Key,uint)" function
+// that computes a hash for the given Key object and returns it as an
+// an integer from 0 to hashsize-1, and also a "bool data_eq(Key,Key) "
+// function that returns true if if its two arguments are to be considered
+// equal. Also, we assume that "=" works on Val objects for assignment.
+
+uint hashit(int x, uint hashsize);
+bool data_eq(int x, int y);
+uint hashit(double x, uint hashsize);
+bool data_eq(double x, double y);
+uint hashit(const char *str, uint hashsize);
+bool data_eq(const char *str1, const char *str2);
+uint hashit(const String &str, uint hashsize);
+bool data_eq(const String &str1, const String &str2);
+
+
+// The table sizes ideally are primes. We use a helper function to find
+// suitable table sizes.
+uint nextTableSize(uint x);
+
+
+// Enable the following #define if you want to check how many collisions the
+// code produces (many collisions indicate either a bad hash function, or a
+// hash table that is too small).
+//#define DEBUG_HASH_COLLISIONS
+
+template <class Key, class Val>
+class HashMap {
+private:
+ // data structure used by HashMap internally to keep
+ // track of what's mapped to what.
+ struct aa_ref_t {
+ Key key;
+ Val dat;
+ aa_ref_t(const Key& k) : key(k) {}
+ };
+
+ aa_ref_t **_arr; // hashtable of size arrsize.
+ uint _arrsize, _nele;
+
+#ifdef DEBUG_HASH_COLLISIONS
+ mutable int _collisions, _lookups;
+#endif
+
+ int lookup(const Key &key) const;
+ void expand_array(void);
+
+public:
+
+ HashMap();
+ ~HashMap();
+
+ bool contains(const Key &key) const;
+
+ Val &operator [](const Key &key);
+ const Val &operator [](const Key &key) const;
+ const Val &queryVal(const Key &key) const;
+
+ void clear(bool shrinkArray = 0);
+
+ // The following two methods are used to return a list of
+ // all the keys / all the values (or rather, duplicates of them).
+ // Currently they aren't used, and I think a better appraoch
+ // is to add iterators, which allow the same in a more C++-style
+ // fashion, do not require making duplicates, and finally
+ // even allow in-place modifications of
+ Key *new_all_keys(void) const;
+ Val *new_all_values(void) const;
+ //const_iterator begin() const
+ //const_iterator end() const
+
+ // TODO: There is no "remove" method yet.
+ //void remove(const Key &key);
+
+
+ bool empty() const {
+ return (_nele == 0);
+ }
+};
+
+//-------------------------------------------------------
+// HashMap functions
+
+template <class Key, class Val>
+int HashMap<Key, Val>::lookup(const Key &key) const {
+ uint ctr = hashit(key, _arrsize);
+
+ while (_arr[ctr] != NULL && !data_eq(_arr[ctr]->key, key)) {
+ ctr++;
+#ifdef DEBUG_HASH_COLLISIONS
+ _collisions++;
+#endif
+
+ if (ctr == _arrsize)
+ ctr = 0;
+ }
+
+#ifdef DEBUG_HASH_COLLISIONS
+ _lookups++;
+ fprintf(stderr, "collisions %d, lookups %d, ratio %f in HashMap %p; size %d num elements %d\n",
+ _collisions, _lookups, ((double) _collisions / (double)_lookups),
+ (const void *)this, _arrsize, _nele);
+#endif
+
+ return ctr;
+}
+
+template <class Key, class Val>
+bool HashMap<Key, Val>::contains(const Key &key) const {
+ uint ctr = lookup(key);
+ return (_arr[ctr] != NULL);
+}
+
+template <class Key, class Val>
+Key *HashMap<Key, Val>::new_all_keys(void) const {
+ Key *all_keys;
+ uint ctr, dex;
+
+ if (_nele == 0)
+ return NULL;
+
+ all_keys = new Key[_nele];
+
+ assert(all_keys != NULL);
+
+ dex = 0;
+ for (ctr = 0; ctr < _arrsize; ctr++) {
+ if (_arr[ctr] == NULL)
+ continue;
+ all_keys[dex++] = _arr[ctr]->key;
+
+ assert(dex <= _nele);
+ }
+
+ assert(dex == _nele);
+
+ return all_keys;
+}
+
+template <class Key, class Val>
+Val *HashMap<Key, Val>::new_all_values(void) const {
+ Val *all_values;
+ uint ctr, dex;
+
+ if (_nele == 0)
+ return NULL;
+
+ all_values = new Val[_nele];
+
+ assert(all_values != NULL);
+
+ dex = 0;
+ for (ctr = 0; ctr < _arrsize; ctr++) {
+ if (_arr[ctr] == NULL)
+ continue;
+
+ all_values[dex++] = _arr[ctr]->dat;
+
+ assert(dex <= _nele);
+ }
+
+ assert(dex == _nele);
+
+ return all_values;
+}
+
+template <class Key, class Val>
+HashMap<Key, Val>::HashMap() {
+ uint ctr;
+
+ _arrsize = nextTableSize(0);
+ _arr = new aa_ref_t *[_arrsize];
+ assert(_arr != NULL);
+ for (ctr = 0; ctr < _arrsize; ctr++)
+ _arr[ctr] = NULL;
+
+ _nele = 0;
+
+#ifdef DEBUG_HASH_COLLISIONS
+ _collisions = 0;
+ _lookups = 0;
+#endif
+}
+
+template <class Key, class Val>
+HashMap<Key, Val>::~HashMap() {
+ uint ctr;
+
+ for (ctr = 0; ctr < _arrsize; ctr++)
+ if (_arr[ctr] != NULL)
+ delete _arr[ctr];
+
+ delete[] _arr;
+}
+
+template <class Key, class Val>
+void HashMap<Key, Val>::clear(bool shrinkArray) {
+ for (uint ctr = 0; ctr < _arrsize; ctr++) {
+ if (_arr[ctr] != NULL) {
+ delete _arr[ctr];
+ _arr[ctr] = NULL;
+ }
+ }
+
+ if (shrinkArray && _arrsize > nextTableSize(0)) {
+ delete[] _arr;
+
+ _arrsize = nextTableSize(0);
+ _arr = new aa_ref_t *[_arrsize];
+ assert(_arr != NULL);
+ for (uint ctr = 0; ctr < _arrsize; ctr++)
+ _arr[ctr] = NULL;
+ }
+
+ _nele = 0;
+}
+
+template <class Key, class Val>
+void HashMap<Key, Val>::expand_array(void) {
+ aa_ref_t **old_arr;
+ uint old_arrsize, old_nele, ctr, dex;
+
+ old_nele = _nele;
+ old_arr = _arr;
+ old_arrsize = _arrsize;
+
+ // allocate a new array
+ _arrsize = nextTableSize(old_arrsize);
+ _arr = new aa_ref_t *[_arrsize];
+
+ assert(_arr != NULL);
+
+ for (ctr = 0; ctr < _arrsize; ctr++)
+ _arr[ctr] = NULL;
+
+ _nele = 0;
+
+ // rehash all the old elements
+ for (ctr = 0; ctr < old_arrsize; ctr++) {
+ if (old_arr[ctr] == NULL)
+ continue;
+
+// (*this)[old_arr[ctr]->key] = old_arr[ctr]->dat;
+ dex = hashit(old_arr[ctr]->key, _arrsize);
+
+ while (_arr[dex] != NULL) {
+ if (++dex == _arrsize)
+ dex = 0;
+ }
+
+ _arr[dex] = old_arr[ctr];
+ _nele++;
+ }
+
+ assert(_nele == old_nele);
+
+ delete[] old_arr;
+
+ return;
+}
+
+template <class Key, class Val>
+Val &HashMap<Key, Val>::operator [](const Key &key) {
+ uint ctr = lookup(key);
+
+ if (_arr[ctr] == NULL) {
+ _arr[ctr] = new aa_ref_t(key);
+ _nele++;
+
+ // Only fill array to fifty percent
+ if (_nele > _arrsize / 2) {
+ expand_array();
+ ctr = lookup(key);
+ }
+ }
+
+ return _arr[ctr]->dat;
+}
+
+template <class Key, class Val>
+const Val &HashMap<Key, Val>::operator [](const Key &key) const {
+ return queryVal(key);
+}
+
+template <class Key, class Val>
+const Val &HashMap<Key, Val>::queryVal(const Key &key) const {
+ uint ctr = lookup(key);
+ assert(_arr[ctr] != NULL);
+ return _arr[ctr]->dat;
+}
+
+} // End of namespace Common
+
+#endif