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author | Stephen Kennedy | 2008-07-03 10:10:29 +0000 |
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committer | Stephen Kennedy | 2008-07-03 10:10:29 +0000 |
commit | d01594594eed8e1271fa1fe4c23335abb9498a66 (patch) | |
tree | c30c9bc77abca82901724bbaae281b57114421f0 /common/imageMap.cpp | |
parent | 18559708c620b82f05c490e0ff118a02611730dd (diff) | |
download | scummvm-rg350-d01594594eed8e1271fa1fe4c23335abb9498a66.tar.gz scummvm-rg350-d01594594eed8e1271fa1fe4c23335abb9498a66.tar.bz2 scummvm-rg350-d01594594eed8e1271fa1fe4c23335abb9498a66.zip |
First commit:
- changed Rect to derive from Shape and added Polygon class (also derived from Shape)
- added ImageMap class that encapsulates generalised functionality of image maps
- skeletal classes for VirtualKeyboard and VirtualKeyboardParser
svn-id: r32880
Diffstat (limited to 'common/imageMap.cpp')
-rw-r--r-- | common/imageMap.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/common/imageMap.cpp b/common/imageMap.cpp new file mode 100644 index 0000000000..7c8498ea06 --- /dev/null +++ b/common/imageMap.cpp @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/imageMap.h" + +namespace Common { + +void ImageMap::addRectMapArea(const Rect& rect, const String& target) { + areas.push_back(MapArea(rect, target)); +} + +void ImageMap::addPolygonMapArea(const Polygon& poly, const String& target) { + areas.push_back(MapArea(poly, target)); +} + +MapArea *ImageMap::findMapArea(int x, int y) { + Array<MapArea>::iterator it; + for (it = areas.begin(); it != areas.end(); it++) { + if (it->contains(x, y)) + return it; + } + return 0; +} + + +} // End of namespace Common |