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| author | Cameron Cawley | 2019-09-06 08:38:14 +0100 | 
|---|---|---|
| committer | Filippos Karapetis | 2019-09-06 10:38:14 +0300 | 
| commit | 713fe80b47ebda1c0f10d80d9d3d7551122e8fa8 (patch) | |
| tree | 79c0e11c1fd4cef63464a28c014022dd5e3b7f95 /common/lua/scummvm_file.cpp | |
| parent | 1c8a7800da74cd531ec92c1f04919660963b7609 (diff) | |
| download | scummvm-rg350-713fe80b47ebda1c0f10d80d9d3d7551122e8fa8.tar.gz scummvm-rg350-713fe80b47ebda1c0f10d80d9d3d7551122e8fa8.tar.bz2 scummvm-rg350-713fe80b47ebda1c0f10d80d9d3d7551122e8fa8.zip  | |
LUA: Remove references to Sword25 (#1833)
Diffstat (limited to 'common/lua/scummvm_file.cpp')
| -rw-r--r-- | common/lua/scummvm_file.cpp | 24 | 
1 files changed, 12 insertions, 12 deletions
diff --git a/common/lua/scummvm_file.cpp b/common/lua/scummvm_file.cpp index fb31156082..1a5af0fb4d 100644 --- a/common/lua/scummvm_file.cpp +++ b/common/lua/scummvm_file.cpp @@ -24,15 +24,15 @@  #include "common/config-manager.h"  #include "common/language.h" -namespace Sword25 { +namespace Lua { -Sword25FileProxy::Sword25FileProxy(const Common::String &filename, const Common::String &mode) { +LuaFileProxy::LuaFileProxy(const Common::String &filename, const Common::String &mode) {  	assert(filename.contains("config.lua"));  	if (mode == "r")  		setupConfigFile();  } -Common::String Sword25FileProxy::formatDouble(double value) { +Common::String LuaFileProxy::formatDouble(double value) {  	// This is a bit hackish. The point of it is that it's important that  	// we ignore the locale decimal mark and force it to be a point. If it  	// would happen to be a comma instead, it seems that it's seen as two @@ -51,7 +51,7 @@ Common::String Sword25FileProxy::formatDouble(double value) {  	return out;  } -void Sword25FileProxy::setupConfigFile() { +void LuaFileProxy::setupConfigFile() {  	double sfxVolume = !ConfMan.hasKey("sfx_volume") ? 1.0 : 1.0 * ConfMan.getInt("sfx_volume") / 255.0;  	double musicVolume = !ConfMan.hasKey("music_volume") ? 0.5 : 1.0 * ConfMan.getInt("music_volume") / 255.0;  	double speechVolume = !ConfMan.hasKey("speech_volume") ? 1.0 : 1.0 * ConfMan.getInt("speech_volume") / 255.0; @@ -75,19 +75,19 @@ SFX_SPEECH_VOLUME = %s\r\n",  	_readPos = 0;  } -Sword25FileProxy::~Sword25FileProxy() { +LuaFileProxy::~LuaFileProxy() {  	if (!_settings.empty())  		writeSettings();  } -size_t Sword25FileProxy::read(void *ptr, size_t size, size_t count) { +size_t LuaFileProxy::read(void *ptr, size_t size, size_t count) {  	size_t bytesRead = MIN<size_t>(_readData.size() - _readPos, size * count);  	memmove(ptr, &_readData.c_str()[_readPos], bytesRead);  	_readPos += bytesRead;  	return bytesRead / size;  } -size_t Sword25FileProxy::write(const char *ptr, size_t count) { +size_t LuaFileProxy::write(const char *ptr, size_t count) {  	// Loop through the provided line(s)  	while (*ptr) {  		if ((*ptr == '-') && (*(ptr + 1) == '-')) { @@ -112,7 +112,7 @@ size_t Sword25FileProxy::write(const char *ptr, size_t count) {  	return count;  } -void Sword25FileProxy::writeSettings() { +void LuaFileProxy::writeSettings() {  	// Loop through the setting lines  	const char *pSrc = _settings.c_str();  	while (*pSrc) { @@ -149,7 +149,7 @@ void Sword25FileProxy::writeSettings() {  	ConfMan.flushToDisk();  } -void Sword25FileProxy::updateSetting(const Common::String &setting, const Common::String &value) { +void LuaFileProxy::updateSetting(const Common::String &setting, const Common::String &value) {  	if (setting == "GAME_LANGUAGE")  		setLanguage(value);  	else if (setting == "GAME_SUBTITLES") @@ -171,7 +171,7 @@ void Sword25FileProxy::updateSetting(const Common::String &setting, const Common  /**   * Get the language code used by the game for each language it supports   */ -Common::String Sword25FileProxy::getLanguage() { +Common::String LuaFileProxy::getLanguage() {  	Common::Language lang = Common::parseLanguage(ConfMan.get("language"));  	switch (lang) {  	case Common::EN_ANY: @@ -201,7 +201,7 @@ Common::String Sword25FileProxy::getLanguage() {  /**   * Set the language code fro the game   */ -void Sword25FileProxy::setLanguage(const Common::String &lang) { +void LuaFileProxy::setLanguage(const Common::String &lang) {  	if (lang == "en")  		ConfMan.set("language", Common::getLanguageCode(Common::EN_ANY));  	else if (lang == "de") @@ -224,4 +224,4 @@ void Sword25FileProxy::setLanguage(const Common::String &lang) {  		error("Unknown language encountered");  } -} // End of namespace Sword25 +} // End of namespace Lua  | 
