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author | Nipun Garg | 2019-03-09 02:41:35 +0530 |
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committer | Eugene Sandulenko | 2019-08-13 10:18:02 +0200 |
commit | c1f029c6dcd606b3dbe8e3952ac55f89968ab6c4 (patch) | |
tree | 251016525019b20ca6c41a95d4a584483724daee /common/lua/scummvm_file.h | |
parent | f019afa94a4638e6132551a570ce3b1d67b62b54 (diff) | |
download | scummvm-rg350-c1f029c6dcd606b3dbe8e3952ac55f89968ab6c4.tar.gz scummvm-rg350-c1f029c6dcd606b3dbe8e3952ac55f89968ab6c4.tar.bz2 scummvm-rg350-c1f029c6dcd606b3dbe8e3952ac55f89968ab6c4.zip |
COMMON: Move Lua into Common and make it into...
an engine feature
Diffstat (limited to 'common/lua/scummvm_file.h')
-rw-r--r-- | common/lua/scummvm_file.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/common/lua/scummvm_file.h b/common/lua/scummvm_file.h new file mode 100644 index 0000000000..72d2690a4d --- /dev/null +++ b/common/lua/scummvm_file.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SWORD25_SCUMMVM_FILE_H +#define SWORD25_SCUMMVM_FILE_H + +#include "common/str.h" + +namespace Sword25 { + +/** + * The following class acts as a proxy interface to the I/O code, pretending that the ScummVM + * settings are a properly formatted 'config.lua' file + */ +class Sword25FileProxy { +private: + Common::String _readData; + uint _readPos; + Common::String _settings; + + Common::String formatDouble(double value); + void setupConfigFile(); + Common::String getLanguage(); + void setLanguage(const Common::String &lang); + void writeSettings(); + void updateSetting(const Common::String &setting, const Common::String &value); +public: + Sword25FileProxy(const Common::String &filename, const Common::String &mode); + ~Sword25FileProxy(); + + bool eof() const { return _readPos >= _readData.size(); } + size_t read(void *ptr, size_t size, size_t count); + size_t write(const char *ptr, size_t count); +}; + +} // End of namespace Sword25 + +#endif |