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author | D G Turner | 2012-04-21 01:03:25 +0100 |
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committer | D G Turner | 2012-04-21 01:55:04 +0100 |
commit | f351a1d7ba28db0924e602e9ee9677edf4ac72f0 (patch) | |
tree | 39d8c90206306b27649577d1c56a55c3f899566d /common/macresman.cpp | |
parent | c4b08c0b98331af3d92d3d2fce6b55b3b25adcc8 (diff) | |
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CRUISE: Modification to main loop to update cursor, even in FastMode.
This is the second part of the patch supplied by Ignaz Forster on
bug #3423955 ("CRUISE: Slow / unresponsive game behaviour") for
avoiding blocking graphical updates during user wait loops.
This removes the check for fastMode from the cursor update code and
other code in this "idle" loop, and moves it down to qualifying
only a few of the function calls.
Diffstat (limited to 'common/macresman.cpp')
0 files changed, 0 insertions, 0 deletions