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| author | johndoe123 | 2012-10-04 09:39:26 +0000 |
|---|---|---|
| committer | Willem Jan Palenstijn | 2013-05-08 20:43:46 +0200 |
| commit | 81667d492a5513ebc390b2d563dca25db681729a (patch) | |
| tree | 9fb17f5c606807e49b6ddd0ca6c5c74cc81aa836 /common/platform.h | |
| parent | c88fdc34dd6ef0f26c65150ba35bff13854f7d93 (diff) | |
| download | scummvm-rg350-81667d492a5513ebc390b2d563dca25db681729a.tar.gz scummvm-rg350-81667d492a5513ebc390b2d563dca25db681729a.tar.bz2 scummvm-rg350-81667d492a5513ebc390b2d563dca25db681729a.zip | |
NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them into static sprites; the classes were only used to set the sprite surface priority with a message, which is now handled in the scene
Diffstat (limited to 'common/platform.h')
0 files changed, 0 insertions, 0 deletions
