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author | Alexander Tkachev | 2019-07-16 20:07:46 +0700 |
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committer | Matan Bareket | 2019-07-30 14:51:41 -0400 |
commit | c1124c9cdae37271413842bce79a992bf4238cf4 (patch) | |
tree | fca8c0245cddf531f6294c35b8bae10845d21d48 /common/quicktime.cpp | |
parent | edbea10c2e5606daec18c148c8b103649d1011c5 (diff) | |
download | scummvm-rg350-c1124c9cdae37271413842bce79a992bf4238cf4.tar.gz scummvm-rg350-c1124c9cdae37271413842bce79a992bf4238cf4.tar.bz2 scummvm-rg350-c1124c9cdae37271413842bce79a992bf4238cf4.zip |
CLOUD: Handle Cloud requests more frequently
ConnectionManager used to poll Cloud requests every second, while curl
requests were polled every 1/20th of a second. If curl request was over
at, say, frame #21, corresponding Cloud request would've only work with
that at frame #40 (950 ms later), which was making everything
cloud-related slower than it could be. This commit fixes it by making
Cloud polling period the same as curl polling period, and additionally
raises FPS to 25.
Diffstat (limited to 'common/quicktime.cpp')
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