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author | Matthew Hoops | 2011-05-31 14:16:29 -0400 |
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committer | Matthew Hoops | 2011-05-31 14:16:29 -0400 |
commit | aa49b38c5a8032586cb94fc4ca07149eecabe64a (patch) | |
tree | ea5c7617f8c482c8cf4141b728b3ccff5a7f84c7 /common/random.h | |
parent | d3ea9ab2a9334747eb445c1b45aa30cb17ffdf1b (diff) | |
parent | c86a6c466fabe31fbf36363aa8d0ac8ea6001b9f (diff) | |
download | scummvm-rg350-aa49b38c5a8032586cb94fc4ca07149eecabe64a.tar.gz scummvm-rg350-aa49b38c5a8032586cb94fc4ca07149eecabe64a.tar.bz2 scummvm-rg350-aa49b38c5a8032586cb94fc4ca07149eecabe64a.zip |
Merge remote branch 'upstream/master' into t7g-ios
Conflicts:
engines/groovie/script.cpp
Diffstat (limited to 'common/random.h')
-rw-r--r-- | common/random.h | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/common/random.h b/common/random.h index 8fc5c4cf7d..90f2ed5cb0 100644 --- a/common/random.h +++ b/common/random.h @@ -17,9 +17,6 @@ * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ */ #ifndef COMMON_RANDOM_H @@ -29,6 +26,8 @@ namespace Common { +class String; + /** * Simple random number generator. Although it is definitely not suitable for * cryptographic purposes, it serves our purposes just fine. @@ -38,10 +37,17 @@ private: uint32 _randSeed; public: - RandomSource(); + /** + * Construct a new randomness source with the specific name. + * The name used name must be globally unique, and is used to + * register the randomness source with the active event recorder, + * if any. + */ + RandomSource(const String &name); + void setSeed(uint32 seed); - uint32 getSeed() { + uint32 getSeed() const { return _randSeed; } @@ -51,12 +57,14 @@ public: * @return a random number in the interval [0, max] */ uint getRandomNumber(uint max); + /** * Generates a random bit, i.e. either 0 or 1. - * Identical to getRandomNumber(1), but faster, hopefully. + * Identical to getRandomNumber(1), but potentially faster. * @return a random bit, either 0 or 1 */ uint getRandomBit(); + /** * Generates a random unsigned integer in the interval [min, max]. * @param min the lower bound |