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authorMax Horn2003-12-10 00:15:20 +0000
committerMax Horn2003-12-10 00:15:20 +0000
commitbb760a5b735944794ae2d14f5b839bd98b290ca4 (patch)
tree7437f46fc0d54ff482b366b109465639a13840d2 /common/savefile.cpp
parent0f7f124de231b465e00a97b1f1a68a11ccafd7d5 (diff)
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detect zlib in configure script; use it by default, if available
svn-id: r11544
Diffstat (limited to 'common/savefile.cpp')
-rw-r--r--common/savefile.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/common/savefile.cpp b/common/savefile.cpp
index 01185b6527..5333e367ae 100644
--- a/common/savefile.cpp
+++ b/common/savefile.cpp
@@ -23,15 +23,6 @@
#include "common/util.h"
#include "common/savefile.h"
-
-// FIXME HACK
-// Enable this to activate transparent zlib compression of all savegames
-// Note that doing that makes ScummVM produce savegames which can't trivially
-// be read by non-zlib enabled versions. However, one can always decompress
-// such a savegame by using gzip, so this shouldn't be a bad problem.
-//#define USE_ZLIB
-
-
#ifdef USE_ZLIB
#include <zlib.h>
#endif