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authorMax Horn2003-09-29 16:02:47 +0000
committerMax Horn2003-09-29 16:02:47 +0000
commit4a7385b4e742b283045021b1760a1fbf4d6979ac (patch)
tree94f5727c5e4870016ee11a2945ebffd59d5b60fc /common/scaler/2xsai.cpp
parent7fff8b0134356b200a9e21982a0436b3e8068d6f (diff)
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split out scalers into separate source files in common/scaler; some optimizations (in particular, the hq2x/hq3x scalers now are compiled into two versions, one for 555 and one for 565 mode)
svn-id: r10488
Diffstat (limited to 'common/scaler/2xsai.cpp')
-rw-r--r--common/scaler/2xsai.cpp401
1 files changed, 401 insertions, 0 deletions
diff --git a/common/scaler/2xsai.cpp b/common/scaler/2xsai.cpp
new file mode 100644
index 0000000000..c40c08ffcc
--- /dev/null
+++ b/common/scaler/2xsai.cpp
@@ -0,0 +1,401 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "common/scaler/intern.h"
+
+static inline int GetResult(uint32 A, uint32 B, uint32 C, uint32 D) {
+ const bool ac = (A==C);
+ const bool bc = (B==C);
+ const int x1 = ac;
+ const int y1 = (bc & !ac);
+ const bool ad = (A==D);
+ const bool bd = (B==D);
+ const int x2 = ad;
+ const int y2 = (bd & !ad);
+ const int x = x1+x2;
+ const int y = y1+y2;
+ static const int rmap[3][3] = {
+ {0, 0, -1},
+ {0, 0, -1},
+ {1, 1, 0}
+ };
+ return rmap[y][x];
+}
+
+static inline uint32 INTERPOLATE(uint32 A, uint32 B) {
+ return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask));
+}
+
+static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D) {
+ register uint32 x = ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2);
+ register uint32 y = ((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2;
+
+ y &= qlowpixelMask;
+ return x + y;
+}
+
+void Super2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ const uint16 *bP;
+ uint16 *dP;
+ const uint32 nextlineSrc = srcPitch >> 1;
+
+ while (height--) {
+ bP = (const uint16 *)srcPtr;
+ dP = (uint16 *)dstPtr;
+
+ for (int i = 0; i < width; ++i) {
+ uint32 color4, color5, color6;
+ uint32 color1, color2, color3;
+ uint32 colorA0, colorA1, colorA2, colorA3;
+ uint32 colorB0, colorB1, colorB2, colorB3;
+ uint32 colorS1, colorS2;
+ uint32 product1a, product1b, product2a, product2b;
+
+//--------------------------------------- B1 B2
+// 4 5 6 S2
+// 1 2 3 S1
+// A1 A2
+
+ colorB0 = *(bP - nextlineSrc - 1);
+ colorB1 = *(bP - nextlineSrc);
+ colorB2 = *(bP - nextlineSrc + 1);
+ colorB3 = *(bP - nextlineSrc + 2);
+
+ color4 = *(bP - 1);
+ color5 = *(bP);
+ color6 = *(bP + 1);
+ colorS2 = *(bP + 2);
+
+ color1 = *(bP + nextlineSrc - 1);
+ color2 = *(bP + nextlineSrc);
+ color3 = *(bP + nextlineSrc + 1);
+ colorS1 = *(bP + nextlineSrc + 2);
+
+ colorA0 = *(bP + 2 * nextlineSrc - 1);
+ colorA1 = *(bP + 2 * nextlineSrc);
+ colorA2 = *(bP + 2 * nextlineSrc + 1);
+ colorA3 = *(bP + 2 * nextlineSrc + 2);
+
+//--------------------------------------
+ if (color2 == color6 && color5 != color3) {
+ product2b = product1b = color2;
+ } else if (color5 == color3 && color2 != color6) {
+ product2b = product1b = color5;
+ } else if (color5 == color3 && color2 == color6) {
+ register int r = 0;
+
+ r += GetResult(color6, color5, color1, colorA1);
+ r += GetResult(color6, color5, color4, colorB1);
+ r += GetResult(color6, color5, colorA2, colorS1);
+ r += GetResult(color6, color5, colorB2, colorS2);
+
+ if (r > 0)
+ product2b = product1b = color6;
+ else if (r < 0)
+ product2b = product1b = color5;
+ else {
+ product2b = product1b = INTERPOLATE(color5, color6);
+ }
+ } else {
+ if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)
+ product2b = Q_INTERPOLATE(color3, color3, color3, color2);
+ else if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)
+ product2b = Q_INTERPOLATE(color2, color2, color2, color3);
+ else
+ product2b = INTERPOLATE(color2, color3);
+
+ if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)
+ product1b = Q_INTERPOLATE(color6, color6, color6, color5);
+ else if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)
+ product1b = Q_INTERPOLATE(color6, color5, color5, color5);
+ else
+ product1b = INTERPOLATE(color5, color6);
+ }
+
+ if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)
+ product2a = INTERPOLATE(color2, color5);
+ else if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)
+ product2a = INTERPOLATE(color2, color5);
+ else
+ product2a = color2;
+
+ if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)
+ product1a = INTERPOLATE(color2, color5);
+ else if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)
+ product1a = INTERPOLATE(color2, color5);
+ else
+ product1a = color5;
+
+ *(dP + 0) = (uint16) product1a;
+ *(dP + 1) = (uint16) product1b;
+ *(dP + dstPitch/2 + 0) = (uint16) product2a;
+ *(dP + dstPitch/2 + 1) = (uint16) product2b;
+
+ bP += 1;
+ dP += 2;
+ }
+
+ srcPtr += srcPitch;
+ dstPtr += dstPitch * 2;
+ }
+}
+
+void SuperEagle(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ const uint16 *bP;
+ uint16 *dP;
+ const uint32 nextlineSrc = srcPitch >> 1;
+
+ while (height--) {
+ bP = (const uint16 *)srcPtr;
+ dP = (uint16 *)dstPtr;
+ for (int i = 0; i < width; ++i) {
+ uint32 color4, color5, color6;
+ uint32 color1, color2, color3;
+ uint32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2;
+ uint32 product1a, product1b, product2a, product2b;
+
+ colorB1 = *(bP - nextlineSrc);
+ colorB2 = *(bP - nextlineSrc + 1);
+
+ color4 = *(bP - 1);
+ color5 = *(bP);
+ color6 = *(bP + 1);
+ colorS2 = *(bP + 2);
+
+ color1 = *(bP + nextlineSrc - 1);
+ color2 = *(bP + nextlineSrc);
+ color3 = *(bP + nextlineSrc + 1);
+ colorS1 = *(bP + nextlineSrc + 2);
+
+ colorA1 = *(bP + 2 * nextlineSrc);
+ colorA2 = *(bP + 2 * nextlineSrc + 1);
+
+ // --------------------------------------
+ if (color5 != color3) {
+ if (color2 == color6) {
+ product1b = product2a = color2;
+ if ((color1 == color2) || (color6 == colorB2)) {
+ product1a = INTERPOLATE(color2, color5);
+ product1a = INTERPOLATE(color2, product1a);
+ } else {
+ product1a = INTERPOLATE(color5, color6);
+ }
+
+ if ((color6 == colorS2) || (color2 == colorA1)) {
+ product2b = INTERPOLATE(color2, color3);
+ product2b = INTERPOLATE(color2, product2b);
+ } else {
+ product2b = INTERPOLATE(color2, color3);
+ }
+ } else {
+ product2b = product1a = INTERPOLATE(color2, color6);
+ product2b = Q_INTERPOLATE(color3, color3, color3, product2b);
+ product1a = Q_INTERPOLATE(color5, color5, color5, product1a);
+
+ product2a = product1b = INTERPOLATE(color5, color3);
+ product2a = Q_INTERPOLATE(color2, color2, color2, product2a);
+ product1b = Q_INTERPOLATE(color6, color6, color6, product1b);
+ }
+ } else {
+ if (color2 != color6) {
+ product2b = product1a = color5;
+
+ if ((colorB1 == color5) || (color3 == colorS1)) {
+ product1b = INTERPOLATE(color5, color6);
+ product1b = INTERPOLATE(color5, product1b);
+ } else {
+ product1b = INTERPOLATE(color5, color6);
+ }
+
+ if ((color3 == colorA2) || (color4 == color5)) {
+ product2a = INTERPOLATE(color5, color2);
+ product2a = INTERPOLATE(color5, product2a);
+ } else {
+ product2a = INTERPOLATE(color2, color3);
+ }
+ } else {
+ register int r = 0;
+
+ r += GetResult(color6, color5, color1, colorA1);
+ r += GetResult(color6, color5, color4, colorB1);
+ r += GetResult(color6, color5, colorA2, colorS1);
+ r += GetResult(color6, color5, colorB2, colorS2);
+
+ if (r > 0) {
+ product1b = product2a = color2;
+ product1a = product2b = INTERPOLATE(color5, color6);
+ } else if (r < 0) {
+ product2b = product1a = color5;
+ product1b = product2a = INTERPOLATE(color5, color6);
+ } else {
+ product2b = product1a = color5;
+ product1b = product2a = color2;
+ }
+ }
+ }
+
+ *(dP + 0) = (uint16) product1a;
+ *(dP + 1) = (uint16) product1b;
+ *(dP + dstPitch/2 + 0) = (uint16) product2a;
+ *(dP + dstPitch/2 + 1) = (uint16) product2b;
+
+ bP += 1;
+ dP += 2;
+ }
+
+ srcPtr += srcPitch;
+ dstPtr += dstPitch * 2;
+ }
+}
+
+void _2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ const uint16 *bP;
+ uint16 *dP;
+ const uint32 nextlineSrc = srcPitch >> 1;
+
+ while (height--) {
+ bP = (const uint16 *)srcPtr;
+ dP = (uint16 *)dstPtr;
+
+ for (int i = 0; i < width; ++i) {
+
+ register uint32 colorA, colorB;
+ uint32 colorC, colorD,
+ colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP;
+ uint32 product, product1, product2;
+
+//---------------------------------------
+// Map of the pixels: I|E F|J
+// G|A B|K
+// H|C D|L
+// M|N O|P
+ colorI = *(bP - nextlineSrc - 1);
+ colorE = *(bP - nextlineSrc);
+ colorF = *(bP - nextlineSrc + 1);
+ colorJ = *(bP - nextlineSrc + 2);
+
+ colorG = *(bP - 1);
+ colorA = *(bP);
+ colorB = *(bP + 1);
+ colorK = *(bP + 2);
+
+ colorH = *(bP + nextlineSrc - 1);
+ colorC = *(bP + nextlineSrc);
+ colorD = *(bP + nextlineSrc + 1);
+ colorL = *(bP + nextlineSrc + 2);
+
+ colorM = *(bP + 2 * nextlineSrc - 1);
+ colorN = *(bP + 2 * nextlineSrc);
+ colorO = *(bP + 2 * nextlineSrc + 1);
+ colorP = *(bP + 2 * nextlineSrc + 2);
+
+ if ((colorA == colorD) && (colorB != colorC)) {
+ if (((colorA == colorE) && (colorB == colorL)) ||
+ ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))) {
+ product = colorA;
+ } else {
+ product = INTERPOLATE(colorA, colorB);
+ }
+
+ if (((colorA == colorG) && (colorC == colorO)) ||
+ ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))) {
+ product1 = colorA;
+ } else {
+ product1 = INTERPOLATE(colorA, colorC);
+ }
+ product2 = colorA;
+ } else if ((colorB == colorC) && (colorA != colorD)) {
+ if (((colorB == colorF) && (colorA == colorH)) ||
+ ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))) {
+ product = colorB;
+ } else {
+ product = INTERPOLATE(colorA, colorB);
+ }
+
+ if (((colorC == colorH) && (colorA == colorF)) ||
+ ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))) {
+ product1 = colorC;
+ } else {
+ product1 = INTERPOLATE(colorA, colorC);
+ }
+ product2 = colorB;
+ } else if ((colorA == colorD) && (colorB == colorC)) {
+ if (colorA == colorB) {
+ product = colorA;
+ product1 = colorA;
+ product2 = colorA;
+ } else {
+ register int r = 0;
+
+ product1 = INTERPOLATE(colorA, colorC);
+ product = INTERPOLATE(colorA, colorB);
+
+ r += GetResult(colorA, colorB, colorG, colorE);
+ r -= GetResult(colorB, colorA, colorK, colorF);
+ r -= GetResult(colorB, colorA, colorH, colorN);
+ r += GetResult(colorA, colorB, colorL, colorO);
+
+ if (r > 0)
+ product2 = colorA;
+ else if (r < 0)
+ product2 = colorB;
+ else {
+ product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
+ }
+ }
+ } else {
+ product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
+
+ if ((colorA == colorC) && (colorA == colorF)
+ && (colorB != colorE) && (colorB == colorJ)) {
+ product = colorA;
+ } else if ((colorB == colorE) && (colorB == colorD)
+ && (colorA != colorF) && (colorA == colorI)) {
+ product = colorB;
+ } else {
+ product = INTERPOLATE(colorA, colorB);
+ }
+
+ if ((colorA == colorB) && (colorA == colorH)
+ && (colorG != colorC) && (colorC == colorM)) {
+ product1 = colorA;
+ } else if ((colorC == colorG) && (colorC == colorD)
+ && (colorA != colorH) && (colorA == colorI)) {
+ product1 = colorC;
+ } else {
+ product1 = INTERPOLATE(colorA, colorC);
+ }
+ }
+
+ *(dP + 0) = (uint16) colorA;
+ *(dP + 1) = (uint16) product;
+ *(dP + dstPitch/2 + 0) = (uint16) product1;
+ *(dP + dstPitch/2 + 1) = (uint16) product2;
+
+ bP += 1;
+ dP += 2;
+ }
+
+ srcPtr += srcPitch;
+ dstPtr += dstPitch * 2;
+ }
+}