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author | johndoe123 | 2012-10-14 10:28:44 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:07 +0200 |
commit | a724e603dace28b1fc4d1f9036849c119712c93a (patch) | |
tree | 29dc6de7e460af111ed752956e4b93709d554116 /common/serializer.h | |
parent | fa53c0cf8350a873a3278c5debaee1562f51e15b (diff) | |
download | scummvm-rg350-a724e603dace28b1fc4d1f9036849c119712c93a.tar.gz scummvm-rg350-a724e603dace28b1fc4d1f9036849c119712c93a.tar.bz2 scummvm-rg350-a724e603dace28b1fc4d1f9036849c119712c93a.zip |
NEVERHOOD: Use CursorMan
- Only update entities according to the current frame rate but run the actual game loop at a faster rate so the mouse cursor movement doesn't get choppy
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