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author | Johannes Schickel | 2012-02-20 18:36:23 +0100 |
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committer | Johannes Schickel | 2012-02-20 18:39:57 +0100 |
commit | 7957cc956e8bf66bd6f7a588d70150de70ef8917 (patch) | |
tree | 5748739571a6b07062b0ec715388022a83f32d06 /common/singleton.h | |
parent | d91268c4c1e3e0b830e97d144a0548d9d7929bb8 (diff) | |
download | scummvm-rg350-7957cc956e8bf66bd6f7a588d70150de70ef8917.tar.gz scummvm-rg350-7957cc956e8bf66bd6f7a588d70150de70ef8917.tar.bz2 scummvm-rg350-7957cc956e8bf66bd6f7a588d70150de70ef8917.zip |
IPHONE: Use render buffer size instead of application frame size for video size calculations.
These match as far as I can tell, but in case they don't match, the render
buffer size should be the correct thing to use.
Diffstat (limited to 'common/singleton.h')
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