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authorMax Horn2003-07-31 12:33:33 +0000
committerMax Horn2003-07-31 12:33:33 +0000
commit1b52e9f19cec1693dc9331b0d503aff07f507427 (patch)
treeb58aeeb9e9156a9c3b7477c6116da3f78ee07675 /common/system.h
parentf7ee6d2ce10fb215067ee1a32d4cb124aaa881af (diff)
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added new header file backends/intern.h; removed some stuff from common/system.h which is either only of interest to backends or code instantiating a backend (->backends/intern.h); also removed fmopl specific enums (->sound/fmopl.h)
svn-id: r9327
Diffstat (limited to 'common/system.h')
-rw-r--r--common/system.h29
1 files changed, 0 insertions, 29 deletions
diff --git a/common/system.h b/common/system.h
index aaf2df4cda..029206d263 100644
--- a/common/system.h
+++ b/common/system.h
@@ -362,33 +362,4 @@ public:
//@}
};
-/* Factory functions. This means we don't have to include the headers for
- * all backends.
- */
-extern OSystem *OSystem_SDL_create(int gfx_driver, bool full_screen, bool aspect_ratio);
-extern OSystem *OSystem_NULL_create();
-extern OSystem *OSystem_MorphOS_create(int game_id, int gfx_driver, bool full_screen);
-extern OSystem *OSystem_Dreamcast_create();
-extern OSystem *OSystem_WINCE3_create();
-extern OSystem *OSystem_X11_create();
-extern OSystem *OSystem_MAC_create(int gfx_mode, bool full_screen);
-extern OSystem *OSystem_GP32_create(int gfx_mode, bool full_screen); //ph0x
-extern OSystem *OSystem_PALMOS_create(int gfx_mode);
-
-#ifdef _WIN32_WCE
-#define SAMPLES_PER_SEC_OLD 11025
-#define SAMPLES_PER_SEC_NEW 22050
-#else
-//#define SAMPLES_PER_SEC 11025
-#define SAMPLES_PER_SEC 22050
-//#define SAMPLES_PER_SEC 44100
-#endif
-
-enum {
- FMOPL_ENV_BITS_HQ = 16,
- FMOPL_ENV_BITS_LQ = 8,
- FMOPL_EG_ENT_HQ = 4096,
- FMOPL_EG_ENT_LQ = 128
-};
-
#endif