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authorNeeraj Kumar2010-06-08 17:24:29 +0000
committerNeeraj Kumar2010-06-08 17:24:29 +0000
commit207a5e0779de9f0002b0b1984bde90ce6597e1f2 (patch)
tree98883ef89261afd4288f6dadbffe436d5d966dfc /common/system.h
parente00e94ae18aeb1ed460476f822e20b5bdfe171a4 (diff)
parent356728dab7f2c4cedf73684d7fe3b968be7396fd (diff)
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updated my outdate copy of trunk, added couple of more tests in gfxtests
svn-id: r49510
Diffstat (limited to 'common/system.h')
-rw-r--r--common/system.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/common/system.h b/common/system.h
index 76689bf381..60cea49f87 100644
--- a/common/system.h
+++ b/common/system.h
@@ -151,18 +151,6 @@ public:
kFeatureVirtualKeyboard,
/**
- * This flag is a bit more obscure: it gives a hint to the backend that
- * the frontend code is very inefficient in doing screen updates. So
- * the frontend might do a lot of fullscreen blits even though only a
- * tiny portion of the actual screen data changed. In that case, it
- * might pay off for the backend to compute which parts actually changed,
- * and then only mark those as dirty.
- * Implementing this is purely optional, and no harm should arise
- * when not doing so (except for decreased speed in said frontends).
- */
- kFeatureAutoComputeDirtyRects,
-
- /**
* This flag determines whether or not the cursor can have its own palette.
* It is currently used only by some Macintosh versions of Humongous
* Entertainment games. If the backend doesn't implement this feature then