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author | Neeraj Kumar | 2010-06-08 17:24:29 +0000 |
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committer | Neeraj Kumar | 2010-06-08 17:24:29 +0000 |
commit | 207a5e0779de9f0002b0b1984bde90ce6597e1f2 (patch) | |
tree | 98883ef89261afd4288f6dadbffe436d5d966dfc /common/system.h | |
parent | e00e94ae18aeb1ed460476f822e20b5bdfe171a4 (diff) | |
parent | 356728dab7f2c4cedf73684d7fe3b968be7396fd (diff) | |
download | scummvm-rg350-207a5e0779de9f0002b0b1984bde90ce6597e1f2.tar.gz scummvm-rg350-207a5e0779de9f0002b0b1984bde90ce6597e1f2.tar.bz2 scummvm-rg350-207a5e0779de9f0002b0b1984bde90ce6597e1f2.zip |
updated my outdate copy of trunk, added couple of more tests in gfxtests
svn-id: r49510
Diffstat (limited to 'common/system.h')
-rw-r--r-- | common/system.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/common/system.h b/common/system.h index 76689bf381..60cea49f87 100644 --- a/common/system.h +++ b/common/system.h @@ -151,18 +151,6 @@ public: kFeatureVirtualKeyboard, /** - * This flag is a bit more obscure: it gives a hint to the backend that - * the frontend code is very inefficient in doing screen updates. So - * the frontend might do a lot of fullscreen blits even though only a - * tiny portion of the actual screen data changed. In that case, it - * might pay off for the backend to compute which parts actually changed, - * and then only mark those as dirty. - * Implementing this is purely optional, and no harm should arise - * when not doing so (except for decreased speed in said frontends). - */ - kFeatureAutoComputeDirtyRects, - - /** * This flag determines whether or not the cursor can have its own palette. * It is currently used only by some Macintosh versions of Humongous * Entertainment games. If the backend doesn't implement this feature then |