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authorJody Northup2009-06-25 08:55:16 +0000
committerJody Northup2009-06-25 08:55:16 +0000
commit53eb83dc95b825b2bf4f5f3943e8f10d9add3aa6 (patch)
treee1ee0e30caa0e83791212348ccaac4b44bf88f25 /common/system.h
parent865129a5630017f05d08e778ba1ef430c23cd55a (diff)
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API modification -- replaced "Graphics::PixelFormat getBestFormat()" with "Common::List<Graphics::PixelFormat> getSupportedFormats()"
svn-id: r41854
Diffstat (limited to 'common/system.h')
-rw-r--r--common/system.h24
1 files changed, 21 insertions, 3 deletions
diff --git a/common/system.h b/common/system.h
index fad9cf378a..af672a505e 100644
--- a/common/system.h
+++ b/common/system.h
@@ -345,16 +345,34 @@ public:
#ifdef ENABLE_RGB_COLOR
/**
- * Returns the pixel format of the screen.
+ * Determine the pixel format currently in use for screen rendering.
+ * @return the active screen pixel format.
* @see Graphics::PixelFormat
*/
virtual Graphics::PixelFormat getScreenFormat() const = 0;
/**
- * Returns the highest color pixel format supported by the backend
+ * Returns a list of all pixel formats supported by the backend.
+ * The first item in the list must be directly supported by hardware,
+ * and provide the largest color space of those formats with direct
+ * hardware support. It is also strongly recommended that remaining
+ * formats should be placed in order of descending preference for the
+ * backend to use.
+ *
+ * EG: a backend that supports 32-bit ABGR and 16-bit 555 BGR in hardware
+ * and provides conversion from equivalent RGB(A) modes should order its list
+ * 1) Graphics::PixelFormat::createFormatABGR8888()
+ * 2) Graphics::PixelFormat::createFormatBGR555()
+ * 3) Graphics::PixelFormat::createFormatRGBA8888()
+ * 4) Graphics::PixelFormat::createFormatRGB555()
+ * 5) Graphics::PixelFormat::createFormatCLUT8()
+ *
* @see Graphics::PixelFormat
+ *
+ * @note All backends supporting RGB color must be able to accept game data
+ * in RGB color order, even if hardware uses BGR or some other color order.
*/
- virtual Graphics::PixelFormat getBestFormat() const = 0;
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const = 0;
#endif
/**