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authorFilippos Karapetis2009-11-26 10:59:46 +0000
committerFilippos Karapetis2009-11-26 10:59:46 +0000
commit6f45ecff1a260ef404c6f30a5866d2130e9815de (patch)
treeaa6a748bd2ecb46f92e4a279fca23366772232f7 /common/textconsole.cpp
parent4a1080a597fff9f572037143030d961c7e8652e5 (diff)
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Renamed common/console.* to common/textconsole.* to fix compilation under MSVC again (broken with commit #46130). MSVC places all object files for each engine in the same folder (even if they're in subfolders), which resulted in clashing between gui/console.* and common/console.*. There's no easy way around this, other than turning the resulting MSVC files into a big mess, so a simple file rename is more feasible
svn-id: r46151
Diffstat (limited to 'common/textconsole.cpp')
-rw-r--r--common/textconsole.cpp144
1 files changed, 144 insertions, 0 deletions
diff --git a/common/textconsole.cpp b/common/textconsole.cpp
new file mode 100644
index 0000000000..22e4119084
--- /dev/null
+++ b/common/textconsole.cpp
@@ -0,0 +1,144 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "common/textconsole.h"
+#include "common/system.h"
+
+namespace Common {
+
+static OutputFormatter s_errorOutputFormatter = 0;
+
+void setErrorOutputFormatter(OutputFormatter f) {
+ s_errorOutputFormatter = f;
+}
+
+static ErrorHandler s_errorHandler = 0;
+
+void setErrorHandler(ErrorHandler handler) {
+ s_errorHandler = handler;
+}
+
+
+} // End of namespace Common
+
+
+#ifndef DISABLE_TEXT_CONSOLE
+
+void warning(const char *s, ...) {
+ char buf[STRINGBUFLEN];
+ va_list va;
+
+ va_start(va, s);
+ vsnprintf(buf, STRINGBUFLEN, s, va);
+ va_end(va);
+
+#if !defined (__SYMBIAN32__)
+ fputs("WARNING: ", stderr);
+ fputs(buf, stderr);
+ fputs("!\n", stderr);
+#endif
+
+#if defined( USE_WINDBG )
+ strcat(buf, "\n");
+#if defined( _WIN32_WCE )
+ TCHAR buf_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
+ OutputDebugString(buf_unicode);
+#else
+ OutputDebugString(buf);
+#endif
+#endif
+}
+
+#endif
+
+void NORETURN error(const char *s, ...) {
+ char buf_input[STRINGBUFLEN];
+ char buf_output[STRINGBUFLEN];
+ va_list va;
+
+ // Generate the full error message
+ va_start(va, s);
+ vsnprintf(buf_input, STRINGBUFLEN, s, va);
+ va_end(va);
+
+
+ // Next, give the active engine (if any) a chance to augment the message
+ if (Common::s_errorOutputFormatter) {
+ (*Common::s_errorOutputFormatter)(buf_output, buf_input, STRINGBUFLEN);
+ } else {
+ strncpy(buf_output, buf_input, STRINGBUFLEN);
+ }
+
+ buf_output[STRINGBUFLEN-3] = '\0';
+ buf_output[STRINGBUFLEN-2] = '\0';
+ buf_output[STRINGBUFLEN-1] = '\0';
+ strcat(buf_output, "!\n");
+
+
+ // Print the error message to stderr
+ fputs(buf_output, stderr);
+
+ // If there is an error handler, invoke it now
+ if (Common::s_errorHandler)
+ (*Common::s_errorHandler)(buf_output);
+
+ // TODO: Add a OSystem::fatalError() method and invoke it here.
+ // The default implementation would just call OSystem::quit().
+
+#if defined( USE_WINDBG )
+#if defined( _WIN32_WCE )
+ TCHAR buf_output_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf_output, strlen(buf_output) + 1, buf_output_unicode, sizeof(buf_output_unicode));
+ OutputDebugString(buf_output_unicode);
+#ifndef DEBUG
+ drawError(buf_output);
+#else
+ int cmon_break_into_the_debugger_if_you_please = *(int *)(buf_output + 1); // bus error
+ printf("%d", cmon_break_into_the_debugger_if_you_please); // don't optimize the int out
+#endif
+#else
+ OutputDebugString(buf_output);
+#endif
+#endif
+
+#ifdef PALMOS_MODE
+ extern void PalmFatalError(const char *err);
+ PalmFatalError(buf_output);
+#endif
+
+#ifdef __SYMBIAN32__
+ Symbian::FatalError(buf_output);
+#endif
+ // Finally exit. quit() will terminate the program if g_system is present
+ if (g_system)
+ g_system->quit();
+
+#if defined(SAMSUNGTV)
+ // FIXME
+ for (;;) {}
+#else
+ exit(1);
+#endif
+}