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author | Max Horn | 2010-10-30 00:33:31 +0000 |
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committer | Max Horn | 2010-10-30 00:33:31 +0000 |
commit | afb5986c9eaf172d2a00530012702f7054e95521 (patch) | |
tree | 594808e19efacc2b1bcecfca7281ebf2d106792c /common/textconsole.cpp | |
parent | 55a8bd9e359074709975e6b99629fbb3cae4a913 (diff) | |
download | scummvm-rg350-afb5986c9eaf172d2a00530012702f7054e95521.tar.gz scummvm-rg350-afb5986c9eaf172d2a00530012702f7054e95521.tar.bz2 scummvm-rg350-afb5986c9eaf172d2a00530012702f7054e95521.zip |
TINSEL: Dispose state of active coroutines in Scheduler destructor
This fixes some leaks that occurred when exiting the game resp.
returning to launcher. Note that we still leak some coroutines when
exiting after loading a savegame.
svn-id: r53933
Diffstat (limited to 'common/textconsole.cpp')
0 files changed, 0 insertions, 0 deletions