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author | Adrian Frühwirth | 2018-02-24 23:01:13 +0100 |
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committer | Adrian Frühwirth | 2018-02-24 23:16:15 +0100 |
commit | 394fcc8c847a7b68d5c1f20fc24c1a0c0557a16f (patch) | |
tree | bcab52f6adbfad9af67fa79b57acaeac24dca0cc /common/ustr.cpp | |
parent | c577f6dba40df60f48a87a1b6733abda5aa91dbb (diff) | |
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TUCKER: Work around background pixels being drawn in the foreground
Some backgrounds use colors in the reserved range [0xE0-0xF8] in a
walkable area which results in a number of pixels being falsely drawn
in the foreground (on top of Bud).
This fixes Trac#10423 to work around these original game bugs and
also removes the workaround for location 14 which does not seem to be
needed anymore.
Diffstat (limited to 'common/ustr.cpp')
0 files changed, 0 insertions, 0 deletions