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author | athrxx | 2012-02-24 17:15:34 +0100 |
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committer | athrxx | 2012-02-24 18:09:38 +0100 |
commit | 3b574466fa3cb28c521234f5460164ade91a8d50 (patch) | |
tree | da15dff984e0f1a0065145f2b3335cfdbb5ca949 /common/util.cpp | |
parent | ecd1a9f9435c5fc5d502d75dd256394b5f3283f3 (diff) | |
download | scummvm-rg350-3b574466fa3cb28c521234f5460164ade91a8d50.tar.gz scummvm-rg350-3b574466fa3cb28c521234f5460164ade91a8d50.tar.bz2 scummvm-rg350-3b574466fa3cb28c521234f5460164ade91a8d50.zip |
COMMON: distinguish between 256 colors and 16 colors PC-98 rendering modes
KYRA 1 PC-98 supports both modes in the same target. The desired mode can now be selected in the rendering options. We did have good support for the 16 colors mode of KYRA 1 already. This mode could not really be selected though (except by manually modifying the config file or the code).
Diffstat (limited to 'common/util.cpp')
-rw-r--r-- | common/util.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/common/util.cpp b/common/util.cpp index 05d29fac94..5911f9b1a4 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -289,7 +289,8 @@ const RenderModeDescription g_renderModes[] = { { "vga", "VGA", kRenderVGA }, { "amiga", "Amiga", kRenderAmiga }, { "fmtowns", "FM-Towns", kRenderFMTowns }, - { "pc98", "PC-98", kRenderPC98 }, + { "pc9821", "PC-9821 (256 Colors)", kRenderPC9821 }, + { "pc9801", "PC-9801 (16 Colors)", kRenderPC9801 }, {0, 0, kRenderDefault} }; @@ -361,7 +362,8 @@ const struct GameOpt { { GUIO_RENDERVGA, "vga" }, { GUIO_RENDERAMIGA, "amiga" }, { GUIO_RENDERFMTOWNS, "fmtowns" }, - { GUIO_RENDERPC98, "pc98" }, + { GUIO_RENDERPC9821, "pc9821" }, + { GUIO_RENDERPC9801, "pc9801" }, { GUIO_NONE, 0 } }; |