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author | sylvaintv | 2011-03-08 00:54:40 +0100 |
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committer | sylvaintv | 2011-03-08 00:54:40 +0100 |
commit | b2a72da6518b30a58a1257ff7217185ae5683628 (patch) | |
tree | 41e5d532124466b09a396ec4b043ec74e1b9ea56 /common/winexe.cpp | |
parent | 53d6a4f831c9e7c7de594cdaed3c8546b41ea2e2 (diff) | |
parent | 9fb28410b5ea27fa8e79ac5f0ac4ce70ae4cf3c6 (diff) | |
download | scummvm-rg350-b2a72da6518b30a58a1257ff7217185ae5683628.tar.gz scummvm-rg350-b2a72da6518b30a58a1257ff7217185ae5683628.tar.bz2 scummvm-rg350-b2a72da6518b30a58a1257ff7217185ae5683628.zip |
Merge branch 'master' of github.com:scummvm/scummvm
Diffstat (limited to 'common/winexe.cpp')
-rw-r--r-- | common/winexe.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/common/winexe.cpp b/common/winexe.cpp new file mode 100644 index 0000000000..9602e84c88 --- /dev/null +++ b/common/winexe.cpp @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/str.h" +#include "common/winexe.h" + +namespace Common { + +WinResourceID &WinResourceID::operator=(const String &x) { + _name = x; + _idType = kIDTypeString; + return *this; +} + +WinResourceID &WinResourceID::operator=(uint32 x) { + _id = x; + _idType = kIDTypeNumerical; + return *this; +} + +bool WinResourceID::operator==(const String &x) const { + return _idType == kIDTypeString && _name.equalsIgnoreCase(x); +} + +bool WinResourceID::operator==(const uint32 &x) const { + return _idType == kIDTypeNumerical && _id == x; +} + +bool WinResourceID::operator==(const WinResourceID &x) const { + if (_idType != x._idType) + return false; + if (_idType == kIDTypeString) + return _name.equalsIgnoreCase(x._name); + if (_idType == kIDTypeNumerical) + return _id == x._id; + return true; +} + +String WinResourceID::getString() const { + if (_idType != kIDTypeString) + return ""; + + return _name; +} + +uint32 WinResourceID::getID() const { + if (_idType != kIDTypeNumerical) + return 0xffffffff; + + return _id; +} + +String WinResourceID::toString() const { + if (_idType == kIDTypeString) + return _name; + else if (_idType == kIDTypeNumerical) + return String::format("%08x", _id); + + return ""; +} + +} // End of namespace Common |