diff options
author | sylvaintv | 2011-03-08 00:54:40 +0100 |
---|---|---|
committer | sylvaintv | 2011-03-08 00:54:40 +0100 |
commit | b2a72da6518b30a58a1257ff7217185ae5683628 (patch) | |
tree | 41e5d532124466b09a396ec4b043ec74e1b9ea56 /common/winexe.h | |
parent | 53d6a4f831c9e7c7de594cdaed3c8546b41ea2e2 (diff) | |
parent | 9fb28410b5ea27fa8e79ac5f0ac4ce70ae4cf3c6 (diff) | |
download | scummvm-rg350-b2a72da6518b30a58a1257ff7217185ae5683628.tar.gz scummvm-rg350-b2a72da6518b30a58a1257ff7217185ae5683628.tar.bz2 scummvm-rg350-b2a72da6518b30a58a1257ff7217185ae5683628.zip |
Merge branch 'master' of github.com:scummvm/scummvm
Diffstat (limited to 'common/winexe.h')
-rw-r--r-- | common/winexe.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/common/winexe.h b/common/winexe.h new file mode 100644 index 0000000000..af0d70c555 --- /dev/null +++ b/common/winexe.h @@ -0,0 +1,74 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef COMMON_WINEXE_H +#define COMMON_WINEXE_H + +#include "common/hash-str.h" + +namespace Common { + +class String; + +class WinResourceID { +public: + WinResourceID() { _idType = kIDTypeNull; } + WinResourceID(String x) { _idType = kIDTypeString; _name = x; } + WinResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; } + + WinResourceID &operator=(const String &x); + WinResourceID &operator=(uint32 x); + + bool operator==(const String &x) const; + bool operator==(const uint32 &x) const; + bool operator==(const WinResourceID &x) const; + + String getString() const; + uint32 getID() const; + String toString() const; + +private: + /** An ID Type. */ + enum IDType { + kIDTypeNull, ///< No type set + kIDTypeNumerical, ///< A numerical ID. + kIDTypeString ///< A string ID. + } _idType; + + String _name; ///< The resource's string ID. + uint32 _id; ///< The resource's numerical ID. +}; + +struct WinResourceID_Hash { + uint operator()(const WinResourceID &id) const { return hashit(id.toString()); } +}; + +struct WinResourceID_EqualTo { + bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; } +}; + +} // End of namespace Common + +#endif |