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author | Alexander Tkachev | 2016-06-04 15:56:15 +0600 |
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committer | Alexander Tkachev | 2016-08-24 16:07:55 +0600 |
commit | 1b9987ddc9ff7a69d0de5bbbbd4aee42fff08b42 (patch) | |
tree | 35ccde24b612b888f20cf38acfe8ba991f691b9a /common | |
parent | b32c2be78dfa88cdb8bb90174fe6fef8757ae85a (diff) | |
download | scummvm-rg350-1b9987ddc9ff7a69d0de5bbbbd4aee42fff08b42.tar.gz scummvm-rg350-1b9987ddc9ff7a69d0de5bbbbd4aee42fff08b42.tar.bz2 scummvm-rg350-1b9987ddc9ff7a69d0de5bbbbd4aee42fff08b42.zip |
GUI: Add getOSDFormat() and make OSD 32 bpp
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/common/system.h b/common/system.h index 6071e4582b..3cbeee7d82 100644 --- a/common/system.h +++ b/common/system.h @@ -1119,6 +1119,12 @@ public: virtual void clearOSD() = 0; /** + * Returns 'on screen display' pixel format. + */ + + virtual Graphics::PixelFormat getOSDFormat() = 0; + + /** * Return the SaveFileManager, used to store and load savestates * and other modifiable persistent game data. For more information, * refer to the SaveFileManager documentation. |