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authorPaweł Kołodziejski2003-03-07 15:38:11 +0000
committerPaweł Kołodziejski2003-03-07 15:38:11 +0000
commit243c4ffbc0818d51d385052177de1b695c49d795 (patch)
tree6d4962c17da16133d0c4c9d8c3029618d07e8882 /common
parent1e0b221341c9a0a941286cfbcfeb3129bb223546 (diff)
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implemented formating string error for each engine
svn-id: r6744
Diffstat (limited to 'common')
-rw-r--r--common/engine.cpp38
-rw-r--r--common/engine.h5
2 files changed, 43 insertions, 0 deletions
diff --git a/common/engine.cpp b/common/engine.cpp
index 4dc1b1681c..e764a3d3f7 100644
--- a/common/engine.cpp
+++ b/common/engine.cpp
@@ -28,9 +28,11 @@
/* FIXME - BIG HACK for MidiEmu */
OSystem *g_system = 0;
SoundMixer *g_mixer = 0;
+Engine *g_engine = 0;
Engine::Engine(GameDetector *detector, OSystem *syst)
: _system(syst) {
+ g_engine = this;
_mixer = new SoundMixer();
_gameDataPath = detector->_gameDataPath;
@@ -93,6 +95,42 @@ Engine *Engine::createFromDetector(GameDetector *detector, OSystem *syst) {
return engine;
}
+void NORETURN CDECL error(const char *s, ...) {
+ char buf_input[1024];
+ char buf_output[1024];
+ va_list va;
+
+ va_start(va, s);
+ vsprintf(buf_input, s, va);
+ va_end(va);
+
+ if (g_engine) {
+ g_engine->errorString(buf_input, buf_output);
+ } else {
+ strcpy(buf_output, buf_input);
+ }
+
+#ifdef __GP32__ //ph0x FIXME?
+ printf("ERROR: %s\n", buf_output);
+#else
+ fprintf(stderr, "%s!\n", buf_output);
+#endif
+
+#if defined( USE_WINDBG )
+ OutputDebugString(buf_output);
+#endif
+
+#if defined ( _WIN32_WCE )
+ drawError(buf_output);
+#endif
+
+ // Finally exit. quit() will terminate the program if g_system iss present
+ if (g_system)
+ g_system->quit();
+
+ exit(1);
+}
+
void CDECL warning(const char *s, ...) {
char buf[1024];
va_list va;
diff --git a/common/engine.h b/common/engine.h
index 45b62e2169..3bf5f0b167 100644
--- a/common/engine.h
+++ b/common/engine.h
@@ -59,8 +59,13 @@ public:
// Create a new engine object based on the detector - either
// a Scumm or a SimonState object currently.
static Engine *createFromDetector(GameDetector *detector, OSystem *syst);
+
+ // Specific for each engine preparare of erroe string
+ virtual void errorString(const char *buf_input, char *buf_output) = 0;
};
+extern Engine *g_engine;
+
#if defined(__GNUC__)
void CDECL error(const char *s, ...) NORETURN;
#else