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author | Max Horn | 2003-09-17 23:05:07 +0000 |
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committer | Max Horn | 2003-09-17 23:05:07 +0000 |
commit | 3c55fd316fb1e9203744fd520c9553eedb15a348 (patch) | |
tree | 74e7e8116bea977320c1b999b85df2e2ba0cc26d /common | |
parent | 0eea7999ebbb7b2f580870f538dc7842c1a8d644 (diff) | |
download | scummvm-rg350-3c55fd316fb1e9203744fd520c9553eedb15a348.tar.gz scummvm-rg350-3c55fd316fb1e9203744fd520c9553eedb15a348.tar.bz2 scummvm-rg350-3c55fd316fb1e9203744fd520c9553eedb15a348.zip |
cleanup
svn-id: r10284
Diffstat (limited to 'common')
-rw-r--r-- | common/engine.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/common/engine.h b/common/engine.h index 5bd4857cef..d62a4de3cd 100644 --- a/common/engine.h +++ b/common/engine.h @@ -28,6 +28,11 @@ extern const char *gScummVMVersion; // e.g. "0.4.1" extern const char *gScummVMBuildDate; // e.g. "2003-06-24" extern const char *gScummVMFullVersion; // e.g. "ScummVM 0.4.1 (2003-06-24)" +// TODO: Get rid of these enums. Ideally, GIDs should be +// 100% local to the module they are defined in. Right now +// we can't make this change since some of the backends +// and also gui/launcher.cpp contain tests on the GID. +// Ideally, all those should be converted to something else. enum GameId { GID_SCUMM_FIRST = 1, GID_SCUMM_LAST = GID_SCUMM_FIRST + 99, |