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authorMax Horn2003-04-26 11:44:13 +0000
committerMax Horn2003-04-26 11:44:13 +0000
commit5626e42f5bf50ae7fdde587047d48cf6986d61e8 (patch)
treea7519fcefd64326a6c4e2a4e6cac0241c6fce89d /common
parent846034328709d13a2d7af332fef346ad9558d0c3 (diff)
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Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
svn-id: r7131
Diffstat (limited to 'common')
-rw-r--r--common/engine.cpp20
-rw-r--r--common/engine.h14
-rw-r--r--common/gameDetector.cpp27
3 files changed, 48 insertions, 13 deletions
diff --git a/common/engine.cpp b/common/engine.cpp
index e764a3d3f7..93747f3735 100644
--- a/common/engine.cpp
+++ b/common/engine.cpp
@@ -79,18 +79,26 @@ const char *Engine::getSavePath() const {
Engine *Engine::createFromDetector(GameDetector *detector, OSystem *syst) {
Engine *engine = NULL;
+#ifndef DISABLE_SCUMM
+ if (detector->_gameId >= GID_SCUMM_FIRST && detector->_gameId <= GID_SCUMM_LAST) {
+ // Some kind of Scumm game
+ engine = Engine_SCUMM_create(detector, syst);
+ }
+#endif
+
+#ifndef DISABLE_SIMON
if (detector->_gameId >= GID_SIMON_FIRST && detector->_gameId <= GID_SIMON_LAST) {
// Simon the Sorcerer
engine = Engine_SIMON_create(detector, syst);
- } else if (detector->_gameId >= GID_SCUMM_FIRST && detector->_gameId <= GID_SCUMM_LAST) {
- // Some kind of Scumm game
- engine = Engine_SCUMM_create(detector, syst);
- } else if (detector->_gameId >= GID_SKY_FIRST && detector->_gameId <= GID_SKY_LAST) {
+ }
+#endif
+
+#ifndef DISABLE_SKY
+ if (detector->_gameId >= GID_SKY_FIRST && detector->_gameId <= GID_SKY_LAST) {
// Beneath a Steel Sky
engine = Engine_SKY_create(detector, syst);
- } else {
- // Unknown game
}
+#endif
return engine;
}
diff --git a/common/engine.h b/common/engine.h
index 11d2fc815c..ec2e7cad38 100644
--- a/common/engine.h
+++ b/common/engine.h
@@ -82,13 +82,21 @@ void checkHeap();
// in this header. This serves two purposes:
// 1) Clean seperation from the game modules (scumm, simon) and the generic code
// 2) Faster (compiler doesn't have to parse lengthy header files)
-extern Engine *Engine_SIMON_create(GameDetector *detector, OSystem *syst);
+
+#ifndef DISABLE_SCUMM
+extern const VersionSettings *Engine_SCUMM_targetList();
extern Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst);
-extern Engine *Engine_SKY_create(GameDetector *detector, OSystem *syst);
+#endif
+#ifndef DISABLE_SIMON
+extern Engine *Engine_SIMON_create(GameDetector *detector, OSystem *syst);
extern const VersionSettings *Engine_SIMON_targetList();
-extern const VersionSettings *Engine_SCUMM_targetList();
+#endif
+
+#ifndef DISABLE_SKY
extern const VersionSettings *Engine_SKY_targetList();
+extern Engine *Engine_SKY_create(GameDetector *detector, OSystem *syst);
+#endif
#endif
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp
index 71399b8751..6cb0f025a8 100644
--- a/common/gameDetector.cpp
+++ b/common/gameDetector.cpp
@@ -162,26 +162,45 @@ GameDetector::GameDetector() {
_default_gfx_mode = true;
if (version_settings == NULL) {
+ int totalCount = 0;
+
// Gather & combine the target lists from the modules
+
+#ifndef DISABLE_SCUMM
const VersionSettings *scummVersions = Engine_SCUMM_targetList();
- const VersionSettings *simonVersions = Engine_SIMON_targetList();
- const VersionSettings *skyVersions = Engine_SKY_targetList();
-
int scummCount = countVersions(scummVersions);
+ totalCount += scummCount;
+#endif
+
+#ifndef DISABLE_SIMON
+ const VersionSettings *simonVersions = Engine_SIMON_targetList();
int simonCount = countVersions(simonVersions);
+ totalCount += simonCount;
+#endif
+
+#ifndef DISABLE_SKY
+ const VersionSettings *skyVersions = Engine_SKY_targetList();
int skyCount = countVersions(skyVersions);
+ totalCount += skyCount;
+#endif
- VersionSettings *v = (VersionSettings *)calloc(scummCount + simonCount + skyCount + 1, sizeof(VersionSettings));
+ VersionSettings *v = (VersionSettings *)calloc(totalCount + 1, sizeof(VersionSettings));
version_settings = v;
+#ifndef DISABLE_SCUMM
memcpy(v, scummVersions, scummCount * sizeof(VersionSettings));
v += scummCount;
+#endif
+#ifndef DISABLE_SIMON
memcpy(v, simonVersions, simonCount * sizeof(VersionSettings));
v += simonCount;
+#endif
+#ifndef DISABLE_SKY
memcpy(v, skyVersions, skyCount * sizeof(VersionSettings));
v += skyCount;
+#endif
}
}