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author | Chris Apers | 2003-08-29 08:04:54 +0000 |
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committer | Chris Apers | 2003-08-29 08:04:54 +0000 |
commit | 5f8630d41b069e6dbda0b6bc569d5c6c9044e3c4 (patch) | |
tree | b71dc9466c0f47e5f52aff56b9f3ccffd69e470a /common | |
parent | ea1cd18354faffe4f2454c2dceb2b015bcc75498 (diff) | |
download | scummvm-rg350-5f8630d41b069e6dbda0b6bc569d5c6c9044e3c4.tar.gz scummvm-rg350-5f8630d41b069e6dbda0b6bc569d5c6c9044e3c4.tar.bz2 scummvm-rg350-5f8630d41b069e6dbda0b6bc569d5c6c9044e3c4.zip |
Memory leak
svn-id: r9910
Diffstat (limited to 'common')
-rw-r--r-- | common/gameDetector.cpp | 9 | ||||
-rw-r--r-- | common/gameDetector.h | 3 |
2 files changed, 12 insertions, 0 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 95786c4cc5..d4c52830c6 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -267,6 +267,15 @@ GameDetector::GameDetector() { } } +#ifdef __PALM_OS__ +GameDetector::~GameDetector() { + // This is a previously allocated chunck (line 224) + // so we need to free it to prevent memory leak + VersionSettings *v = (VersionSettings *)version_settings; + free(v); +} +#endif + void GameDetector::updateconfig() { const char *val; diff --git a/common/gameDetector.h b/common/gameDetector.h index 1f54990c3e..df43f68095 100644 --- a/common/gameDetector.h +++ b/common/gameDetector.h @@ -108,6 +108,9 @@ public: public: GameDetector(); +#ifdef __PALM_OS__ + ~GameDetector(); +#endif void parseCommandLine(int argc, char **argv); int detectMain(); |