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author | Travis Howell | 2009-07-13 23:36:22 +0000 |
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committer | Travis Howell | 2009-07-13 23:36:22 +0000 |
commit | 6f66d6a42565a803aac300eb6e8541029f682a01 (patch) | |
tree | 6842fbe974a46ceeb965c3a2e2010a1fa79abfe7 /common | |
parent | f7a2a9170ff9cbb3b71025c51b4fd870294b5a13 (diff) | |
parent | 581be82b8366bca93fc3ea1c70b7aec921ad56a2 (diff) | |
download | scummvm-rg350-6f66d6a42565a803aac300eb6e8541029f682a01.tar.gz scummvm-rg350-6f66d6a42565a803aac300eb6e8541029f682a01.tar.bz2 scummvm-rg350-6f66d6a42565a803aac300eb6e8541029f682a01.zip |
Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-42459 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42433 | sunmax | 2009-07-13 10:55:30 +1000 (Mon, 13 Jul 2009) | 5 lines
Reverted my previous change (fprintf vs fputs),
and properly implemented fputs for stderr case
on PS2 ;-)
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r42434 | Kirben | 2009-07-13 17:55:11 +1000 (Mon, 13 Jul 2009) | 1 line
Fix bug #2820472 - MAZE: Keyboard input fault.
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r42436 | wjpalenstijn | 2009-07-14 00:46:14 +1000 (Tue, 14 Jul 2009) | 1 line
Add one more type of IQ-points filename (for bug #2820803)
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r42439 | buddha_ | 2009-07-14 02:52:09 +1000 (Tue, 14 Jul 2009) | 1 line
Fix for bug #2669415 (FW: half walking speed in a screen).
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r42440 | buddha_ | 2009-07-14 03:09:40 +1000 (Tue, 14 Jul 2009) | 1 line
Fix compilation under Windows (The fabs-calls were causing error C2668 about 'ambiguous call to overloaded function').
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r42441 | sev | 2009-07-14 03:28:49 +1000 (Tue, 14 Jul 2009) | 2 lines
Add Drascula engine to the credits
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r42443 | lordhoto | 2009-07-14 03:48:13 +1000 (Tue, 14 Jul 2009) | 1 line
Got rid of Screen_LoL::_paletteConvTable.
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r42444 | lordhoto | 2009-07-14 04:31:42 +1000 (Tue, 14 Jul 2009) | 1 line
Support transparent guioptions update on game launch for AdvancedMetaEngine.
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r42445 | lordhoto | 2009-07-14 04:32:03 +1000 (Tue, 14 Jul 2009) | 1 line
Add transparent GUI options update for SCUMM too.
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r42446 | lordhoto | 2009-07-14 04:47:32 +1000 (Tue, 14 Jul 2009) | 1 line
Refactor GUI options update into a function in Common: updateGameGUIOptions.
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r42455 | fingolfin | 2009-07-14 08:08:56 +1000 (Tue, 14 Jul 2009) | 1 line
Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regressions somewhere, we better find a fix that also works on PS2)
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r42456 | cyx | 2009-07-14 08:11:54 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: fixed issues with dirty rects handling (tracker item #2597763)
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r42458 | cyx | 2009-07-14 08:19:10 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: added workaround for original game glitch (tracker item #2597763)
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r42459 | fingolfin | 2009-07-14 08:19:33 +1000 (Tue, 14 Jul 2009) | 1 line
Completed name of the creator of our logo
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svn-id: r42462
Diffstat (limited to 'common')
-rw-r--r-- | common/array.h | 12 | ||||
-rw-r--r-- | common/util.cpp | 13 | ||||
-rw-r--r-- | common/util.h | 7 |
3 files changed, 16 insertions, 16 deletions
diff --git a/common/array.h b/common/array.h index ac8a4b20d7..0b5a65e9bd 100644 --- a/common/array.h +++ b/common/array.h @@ -222,13 +222,7 @@ public: T *old_storage = _storage; _capacity = newCapacity; - // PS2 gcc 3.2.2 can't do "new T[newCapacity]()" but only - // "new T[newCapacity]" -> quick fix until we update tools. - #ifndef __PLAYSTATION2__ - _storage = new T[newCapacity](); - #else _storage = new T[newCapacity]; - #endif assert(_storage); if (old_storage) { @@ -279,13 +273,7 @@ protected: // If there is not enough space, allocate more and // copy old elements over. uint newCapacity = roundUpCapacity(_size + n); - // PS2 gcc 3.2.2 can't do "new T[newCapacity]()" but only - // "new T[newCapacity]" -> quick fix until we update tools. - #ifndef __PLAYSTATION2__ - newStorage = new T[newCapacity](); - #else newStorage = new T[newCapacity]; - #endif assert(newStorage); copy(_storage, _storage + idx, newStorage); pos = newStorage + idx; diff --git a/common/util.cpp b/common/util.cpp index 5f5e31aa93..869cec4c48 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -24,6 +24,7 @@ #include "common/util.h" #include "common/system.h" +#include "common/config-manager.h" #include "gui/debugger.h" #include "engines/engine.h" @@ -420,6 +421,14 @@ String getGameGUIOptionsDescription(uint32 options) { return res; } +void updateGameGUIOptions(const uint32 options) { + if ((options && !ConfMan.hasKey("guioptions")) || + (ConfMan.hasKey("guioptions") && options != parseGameGUIOptions(ConfMan.get("guioptions")))) { + ConfMan.set("guioptions", getGameGUIOptionsDescription(options)); + ConfMan.flushToDisk(); + } +} + } // End of namespace Common @@ -477,11 +486,7 @@ void NORETURN error(const char *s, ...) { // Print the error message to stderr -#ifndef __PLAYSTATION2__ fputs(buf_output, stderr); -#else - fprintf(stderr, "%s", buf_output); -#endif // Unless this error -originated- within the debugger itself, we // now invoke the debugger, if available / supported. diff --git a/common/util.h b/common/util.h index e50dcebff0..aeadcd1483 100644 --- a/common/util.h +++ b/common/util.h @@ -284,6 +284,13 @@ bool checkGameGUIOption(GameGUIOption option, const String &str); uint32 parseGameGUIOptions(const String &str); String getGameGUIOptionsDescription(uint32 options); +/** + * Updates the GUI options of the current config manager + * domain, when they differ to the ones passed as + * parameter. + */ +void updateGameGUIOptions(const uint32 options); + } // End of namespace Common |