diff options
author | Max Horn | 2010-06-15 12:21:08 +0000 |
---|---|---|
committer | Max Horn | 2010-06-15 12:21:08 +0000 |
commit | 703f0ca29c8f1915b5fae13decb6ccde110adada (patch) | |
tree | 29d5522af7f94821deead51092fc5ce91018ae96 /common | |
parent | 96f1e293009a7fe1291ed0f7c1255f9010b75098 (diff) | |
download | scummvm-rg350-703f0ca29c8f1915b5fae13decb6ccde110adada.tar.gz scummvm-rg350-703f0ca29c8f1915b5fae13decb6ccde110adada.tar.bz2 scummvm-rg350-703f0ca29c8f1915b5fae13decb6ccde110adada.zip |
SYSTEM: Unify OSystem::getSupportedFormats() signature
svn-id: r49838
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/system.h b/common/system.h index 60cea49f87..a09912b3a7 100644 --- a/common/system.h +++ b/common/system.h @@ -383,7 +383,7 @@ public: * @note Backends supporting RGB color should accept game data in RGB color * order, even if hardware uses BGR or some other color order. */ - virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0; + virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const = 0; #else inline Graphics::PixelFormat getScreenFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); |