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authorMax Horn2005-05-08 17:13:08 +0000
committerMax Horn2005-05-08 17:13:08 +0000
commit74f15bea74f140a1c71db12be970f25f21e315a0 (patch)
tree2e1036efdaab4e82cd017e60094647c55663b478 /common
parent2eb868d2a3a89eb8f6d71ab6580e0a015552ccbc (diff)
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Fix doxygen warning
svn-id: r17970
Diffstat (limited to 'common')
-rw-r--r--common/system.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/common/system.h b/common/system.h
index ec7c7b40b7..bcfdfe704a 100644
--- a/common/system.h
+++ b/common/system.h
@@ -28,6 +28,10 @@
#include "common/rect.h"
#include "common/singleton.h"
+namespace Graphics {
+class Surface;
+} // end of namespace Graphics
+
class SaveFileManager;
/**
@@ -293,6 +297,9 @@ public:
*
* @param width the new virtual screen width
* @param height the new virtual screen height
+ * @param overlayScale optional: the scale to be used for the overlay, if different
+ * from the default scale (default is -1, which means the
+ * overlay uses the same scale)
*/
virtual void initSize(uint width, uint height, int overlayScale = -1) = 0;
@@ -358,6 +365,16 @@ public:
* API are probably going to remove it.
*/
virtual void setPalette(const byte *colors, uint start, uint num) = 0;
+
+ /**
+ * Grabs a specified part of the palette
+ * format is like it is described in setPalette
+ *
+ * @param buf the buffer
+ * @param start the first platte entry
+ * @param num nummber of the entries
+ */
+ virtual void grabPalette(byte *colors, uint start, uint num) = 0;
/**
* Blit a bitmap to the virtual screen.
@@ -368,6 +385,28 @@ public:
* @see updateScreen
*/
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) = 0;
+
+ /**
+ * Copies the screen to a surface
+ * if bitsPerPixel = 15 a RGB555 format is used
+ * if bitsPerPixel = 16 a RGB565 format is used
+ * WARNING: surf->free() musst be called by the user
+ *
+ * @param surf the surfce to store the data in it
+ * @param bitsPerPixel must be higher than 15 and lower than 16
+ */
+ virtual void grabScreen(Graphics::Surface *surf, int bitsPerPixel);
+
+ /**
+ * Copies the screen to a surface (with original bit depth)
+ * It should return a 1 byte per pixel surface in all cases
+ * because currently all games supported by ScummVM are
+ * using 1 byte per pixel.
+ * WARNING: surf->free() musst be called by the user
+ *
+ * @param surf the surfce to store the data in it
+ */
+ virtual void grabRawScreen(Graphics::Surface *surf) = 0;
/**
* Clear the screen to black.