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author | Max Horn | 2003-04-30 12:43:56 +0000 |
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committer | Max Horn | 2003-04-30 12:43:56 +0000 |
commit | 81c3ade33193a226cc835d2e1dc905732923bff0 (patch) | |
tree | a60f57b6086a2c27f65b9651e30c2602fa0355c3 /common | |
parent | 42f156ddada4c6f51e1612e9b0f18ec7c9dd9cee (diff) | |
download | scummvm-rg350-81c3ade33193a226cc835d2e1dc905732923bff0.tar.gz scummvm-rg350-81c3ade33193a226cc835d2e1dc905732923bff0.tar.bz2 scummvm-rg350-81c3ade33193a226cc835d2e1dc905732923bff0.zip |
more PalmOS changes
svn-id: r7220
Diffstat (limited to 'common')
-rw-r--r-- | common/engine.cpp | 19 | ||||
-rw-r--r-- | common/engine.h | 1 | ||||
-rw-r--r-- | common/file.cpp | 8 | ||||
-rw-r--r-- | common/gameDetector.cpp | 40 | ||||
-rw-r--r-- | common/main.cpp | 8 | ||||
-rw-r--r-- | common/savefile.h | 5 | ||||
-rw-r--r-- | common/scummsys.h | 37 | ||||
-rw-r--r-- | common/timer.cpp | 2 | ||||
-rw-r--r-- | common/util.cpp | 9 |
9 files changed, 116 insertions, 13 deletions
diff --git a/common/engine.cpp b/common/engine.cpp index 93747f3735..dd6e208a88 100644 --- a/common/engine.cpp +++ b/common/engine.cpp @@ -54,6 +54,8 @@ const char *Engine::getSavePath() const { #ifdef _WIN32_WCE dir = _gameDataPath; +#elif defined(__PALM_OS__) + dir = SCUMMVM_SAVEPATH; #else #if !defined(MACOS_CARBON) @@ -104,8 +106,13 @@ Engine *Engine::createFromDetector(GameDetector *detector, OSystem *syst) { } void NORETURN CDECL error(const char *s, ...) { +#ifdef __PALM_OS__ + char buf_input[256]; // 1024 is too big overflow the stack + char buf_output[256]; +#else char buf_input[1024]; char buf_output[1024]; +#endif va_list va; va_start(va, s); @@ -132,6 +139,10 @@ void NORETURN CDECL error(const char *s, ...) { drawError(buf_output); #endif +#ifdef __PALM_OS__ + PalmFatalError(buf_output); +#endif + // Finally exit. quit() will terminate the program if g_system iss present if (g_system) g_system->quit(); @@ -140,7 +151,11 @@ void NORETURN CDECL error(const char *s, ...) { } void CDECL warning(const char *s, ...) { +#ifdef __PALM_OS__ + char buf[256]; // 1024 is too big overflow the stack +#else char buf[1024]; +#endif va_list va; va_start(va, s); @@ -161,7 +176,11 @@ void CDECL warning(const char *s, ...) { uint16 _debugLevel = 1; void CDECL debug(int level, const char *s, ...) { +#ifdef __PALM_OS__ + char buf[256]; // 1024 is too big overflow the stack +#else char buf[1024]; +#endif va_list va; if (level > _debugLevel) diff --git a/common/engine.h b/common/engine.h index ec2e7cad38..e84f7477c6 100644 --- a/common/engine.h +++ b/common/engine.h @@ -82,7 +82,6 @@ void checkHeap(); // in this header. This serves two purposes: // 1) Clean seperation from the game modules (scumm, simon) and the generic code // 2) Faster (compiler doesn't have to parse lengthy header files) - #ifndef DISABLE_SCUMM extern const VersionSettings *Engine_SCUMM_targetList(); extern Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst); diff --git a/common/file.cpp b/common/file.cpp index a7a738b8c1..35307d5618 100644 --- a/common/file.cpp +++ b/common/file.cpp @@ -33,8 +33,8 @@ FILE *File::fopenNoCase(const char *filename, const char *directory, const char if (buf[strlen(buf)-1] != ':' && buf[strlen(buf)-1] != '/') #endif -#ifndef __GP32__ - strcat(buf, "/"); +#if !defined(__GP32__) && !defined(__PALM_OS__) + strcat(buf, "/"); // prevent double / #endif } strcat(buf, filename); @@ -61,7 +61,9 @@ FILE *File::fopenNoCase(const char *filename, const char *directory, const char #ifdef __MORPHOS__ if (buf[strlen(buf) - 1] != ':' && buf[strlen(buf) - 1] != '/') #endif - strcat(buf, "/"); +#ifndef __PALM_OS__ + strcat(buf, "/"); // PALMOS +#endif } strcat(buf, dirs[l]); int8 len = strlen(buf); diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 6cb0f025a8..27c9b7bb05 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -38,6 +38,9 @@ current_option = NULL // DONT FIXME: DO NOT ORDER ALPHABETICALY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :) +#ifdef __PALM_OS__ +static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space +#else static const char USAGE_STRING[] = "ScummVM - Scumm Interpreter\n" "Syntax:\n" @@ -73,13 +76,14 @@ static const char USAGE_STRING[] = "\t-d[<num>] - enable debug output (debug level [1])\n" "\t-u - dump scripts\n" ; - +#endif // This contains a pointer to a list of all supported games. const VersionSettings *version_settings = NULL; static const struct GraphicsMode gfx_modes[] = { {"normal", "Normal (no scaling)", GFX_NORMAL}, {"1x", "Normal (no scaling)", GFX_NORMAL}, +#ifndef __PALM_OS__ // reduce contant data size {"2x", "2x", GFX_DOUBLESIZE}, {"3x", "3x", GFX_TRIPLESIZE}, {"2xsai", "2xSAI", GFX_2XSAI}, @@ -88,6 +92,10 @@ static const struct GraphicsMode gfx_modes[] = { {"advmame2x", "AdvMAME2x", GFX_ADVMAME2X}, {"tv2x", "TV2x", GFX_TV2X}, {"dotmatrix", "DotMatrix", GFX_DOTMATRIX}, +#else + {"flipping", "Page Flipping", GFX_FLIPPING}, + {"dbuffer", "Double Buffer", GFX_DOUBLEBUFFER}, +#endif {0, 0} }; @@ -108,6 +116,7 @@ static const struct Language languages[] = { static const struct MusicDriver music_drivers[] = { {"auto", "Default", MD_AUTO}, {"null", "No music", MD_NULL}, +#ifndef __PALM_OS__ // reduce contant data size {"windows", "Windows MIDI", MD_WINDOWS}, {"seq", "SEQ", MD_SEQ}, {"qt", "QuickTime", MD_QTMUSIC}, @@ -115,6 +124,9 @@ static const struct MusicDriver music_drivers[] = { {"etude", "Etude", MD_ETUDE}, {"alsa", "ALSA", MD_ALSA}, {"adlib", "Adlib", MD_ADLIB}, +#else + {"ypa1", "Yamaha Pa1", MD_YPA1}, +#endif {0, 0, 0} }; @@ -493,7 +505,11 @@ bool GameDetector::isMusicDriverAvailable(int drv) { switch(drv) { case MD_AUTO: case MD_NULL: return true; +#ifndef __PALM_OS__ // not avalaible on palmos : Clie use only ADPCM data and cannot be converted on the fly, may be possible on TT ? case MD_ADLIB: return true; +#else + case MD_YPA1: return true; +#endif #if defined(WIN32) && !defined(_WIN32_WCE) case MD_WINDOWS: return true; #endif @@ -588,14 +604,17 @@ int GameDetector::detectMain() { /* Use the adlib sound driver if auto mode is selected, * and the game is one of those that want adlib as * default */ +#ifndef __PALM_OS__ // currently adlib is not supported, is this really needed ? if (_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) { _midi_driver = MD_ADLIB; _use_adlib = true; } +#endif if (!_gameDataPath) { warning("No path was provided. Assuming the data files are in the current directory"); _gameDataPath = ""; +#ifndef __PALM_OS__ // add last slash also in File::fopenNoCase, so this is not needed } else if (_gameDataPath[strlen(_gameDataPath)-1] != '/' #ifdef __MORPHOS__ && _gameDataPath[strlen(_gameDataPath)-1] != ':' @@ -607,6 +626,7 @@ int GameDetector::detectMain() { // need to allocate 2 extra bytes, one for the "/" and one for the NULL terminator _gameDataPath = (char *)malloc((strlen(slashless) + 2) * sizeof(char)); sprintf(_gameDataPath, "%s/", slashless); +#endif } return (0); @@ -627,6 +647,8 @@ OSystem *GameDetector::createSystem() { return OSystem_MAC_create(_gfx_mode, _fullScreen); #elif defined(__GP32__) // ph0x return OSystem_GP32_create(GFX_NORMAL, true); +#elif defined(__PALM_OS__) //chrilith + return OSystem_PALMOS_create(_gfx_mode); #else /* SDL is the default driver for now */ return OSystem_SDL_create(_gfx_mode, _fullScreen); @@ -639,13 +661,15 @@ MidiDriver *GameDetector::createMidi() { if (drv == MD_AUTO) { #if defined (WIN32) && !defined(_WIN32_WCE) - drv = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets + drv = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets #elif defined(MACOSX) - drv = MD_COREAUDIO; + drv = MD_COREAUDIO; +#elif defined(__PALM_OS__) // must be before mac + drv = MD_YPA1; #elif defined(macintosh) - drv = MD_QTMUSIC; + drv = MD_QTMUSIC; #elif defined(__MORPHOS__) - drv = MD_ETUDE; + drv = MD_ETUDE; #elif defined (_WIN32_WCE) || defined(UNIX) || defined(X11_BACKEND) // Always use MIDI emulation via adlib driver on CE and UNIX device @@ -658,7 +682,11 @@ MidiDriver *GameDetector::createMidi() { switch(drv) { case MD_AUTO: case MD_NULL: return MidiDriver_NULL_create(); +#ifndef __PALM_OS__ case MD_ADLIB: _use_adlib = true; return MidiDriver_ADLIB_create(); +#else + case MD_YPA1: return MidiDriver_YamahaPa1_create(); +#endif #if defined(WIN32) && !defined(_WIN32_WCE) case MD_WINDOWS: return MidiDriver_WIN_create(); #endif @@ -668,7 +696,7 @@ MidiDriver *GameDetector::createMidi() { #if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX) case MD_SEQ: return MidiDriver_SEQ_create(); #endif -#if defined(MACOSX) || defined(macintosh) +#if (defined(MACOSX) || defined(macintosh)) && !defined(__PALM_OS__) case MD_QTMUSIC: return MidiDriver_QT_create(); #endif #if defined(MACOSX) diff --git a/common/main.cpp b/common/main.cpp index 9e0896f108..2765c849d4 100644 --- a/common/main.cpp +++ b/common/main.cpp @@ -160,6 +160,9 @@ int main(int argc, char *argv[]) { GetWindowsDirectory(scummhome, 256); strcat(scummhome, "\\"); strcat(scummhome, DEFAULT_CONFIG_FILE); + #elif defined(__PALM_OS__) + strcpy(scummhome,"/PALM/Programs/ScummVM/"); + strcat(scummhome, DEFAULT_CONFIG_FILE); #else strcpy(scummhome, DEFAULT_CONFIG_FILE); #endif @@ -225,10 +228,11 @@ int main(int argc, char *argv[]) { // ...and quit (the return 0 should never be reached) system->quit(); - + delete system; // palmos leaks return 0; } +#ifndef __PALM_OS__ void *operator new(size_t size) { return calloc(size, 1); } @@ -236,4 +240,4 @@ void *operator new(size_t size) { void operator delete(void *ptr) { free(ptr); } - +#endif diff --git a/common/savefile.h b/common/savefile.h index 2770ed1702..37dc08ced4 100644 --- a/common/savefile.h +++ b/common/savefile.h @@ -35,6 +35,8 @@ public: //Should go away. See scumm/saveload.cpp and scumm/imuse.cpp virtual int fseek(long offs, int whence) = 0; virtual int feof() = 0; +#elif defined(__PALM_OS__) + virtual int feof() = 0; #endif }; @@ -60,6 +62,9 @@ public: { return ::fseek(fh, offs, whence); } int feof() { return ::feof(fh); } +#elif defined(__PALM_OS__) + int feof() + { return ::feof(fh); } #endif }; diff --git a/common/scummsys.h b/common/scummsys.h index fe5e8d8a12..58af7e9a4d 100644 --- a/common/scummsys.h +++ b/common/scummsys.h @@ -151,6 +151,41 @@ #define NORETURN #endif +#elif defined(__PALMOS_TRAPS__) // PALMOS + #include <PalmOS.h> + #include <stdio.h> + #include "extend.h" + + #define __PALM_OS__ + #define scumm_stricmp stricmp// FIXME - this is definitly wrong. Try strcasecmp? + + #define CHECK_HEAP + #define SCUMM_BIG_ENDIAN + #define SCUMM_NEED_ALIGNMENT + #define NONSTANDARD_SAVE + + #define FORCEINLINE inline + #define CDECL + + typedef unsigned char byte; + typedef unsigned char uint8; + typedef unsigned short uint16; + typedef unsigned long uint32; + typedef unsigned int uint; + typedef signed char int8; + typedef signed short int16; + typedef signed long int32; + typedef Boolean bool; + + #define START_PACK_STRUCTS pack (1) + #define END_PACK_STRUCTS pack () + #define GCC_PACK + #define NORETURN + #define NEED_STRDUP + + #define NEWGUI_256 + typedef byte NewGuiColor; // NEWGUI to 256 colors + #elif defined(macintosh) #include <stdio.h> @@ -384,7 +419,9 @@ /* Initialized operator new */ // FIXME - get rid of these new/delete overrides!!! They conflict with the // Standard C++ library, and they are only there to support lazy programmers anyway. +#ifndef __PALM_OS__ void * operator new(size_t size); void operator delete(void *ptr); +#endif #endif diff --git a/common/timer.cpp b/common/timer.cpp index f545ceb573..b2b3cbf1bf 100644 --- a/common/timer.cpp +++ b/common/timer.cpp @@ -27,6 +27,8 @@ static Engine * eng; Timer::Timer(Engine * engine) { + memset(this,0,sizeof(Timer)); //palmos + _initialized = false; _timerRunning = false; eng = _engine = engine; diff --git a/common/util.cpp b/common/util.cpp index 69e019171c..5a60127988 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -24,8 +24,9 @@ // // 8-bit alpha blending routines // +#ifndef __PALM_OS__ static int BlendCache[256][256]; - +#endif // // Find the entry in the given palette which matches the color defined by // the tripel (r,b,g) most closely. @@ -54,6 +55,7 @@ int RGBMatch(byte *palette, int r, int g, int b) { // Blend two 8 bit colors into a third, all colors being defined by palette indices. // int Blend(int src, int dst, byte *palette) { +#ifndef __PALM_OS__ int r, g, b; int alpha = 128; // Level of transparency [0-256] byte *srcpal = palette + (dst * 3); @@ -75,17 +77,22 @@ int Blend(int src, int dst, byte *palette) { b /= 256; return (BlendCache[dst][src] = RGBMatch(palette, r , g , b )); +#else + return 0; +#endif } // // Reset the blending cache // void ClearBlendCache(byte *palette, int weight) { +#ifndef __PALM_OS__ for (int i = 0; i < 256; i++) for (int j = 0 ; j < 256 ; j++) // BlendCache[i][j] = i; // No alphablending // BlendCache[i][j] = j; // 100% translucent BlendCache[i][j] = -1; // Enable alphablending +#endif } // |