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author | Max Horn | 2004-11-22 23:25:08 +0000 |
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committer | Max Horn | 2004-11-22 23:25:08 +0000 |
commit | 8ac347fd952a3811e6a948dfca3dec081882c335 (patch) | |
tree | 001858ccbbc2c37f1957c62c3e5c7c635f386a31 /common | |
parent | 96804652a2f310b31ad7dc4799872805d8c95e71 (diff) | |
download | scummvm-rg350-8ac347fd952a3811e6a948dfca3dec081882c335.tar.gz scummvm-rg350-8ac347fd952a3811e6a948dfca3dec081882c335.tar.bz2 scummvm-rg350-8ac347fd952a3811e6a948dfca3dec081882c335.zip |
Added OSystem::beginGFXTransaction / endGFXTransaction (not yet implemented, though :-)
svn-id: r15864
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/common/system.h b/common/system.h index fcff39b567..da2c0fde5c 100644 --- a/common/system.h +++ b/common/system.h @@ -219,6 +219,32 @@ public: virtual void initSize(uint width, uint height) = 0; /** + * Begin a new GFX transaction, which is a sequence of GFX mode changes. + * The idea behind GFX transactions is to make it possible to activate + * several different GFX changes at once as a "batch" operation. For + * example, assume we are running in 320x200 with a 2x scaler (thus using + * 640x400 pixels in total). Now, we want to switch to 640x400 with the 1x + * scaler. Without transactions, we have to choose whether we want to first + * switch the scaler mode, or first to 640x400 mode. In either case, + * depending on the backend implementation, some ugliness may result. + * E.g. the window might briefly switch to 320x200 or 1280x800. + * Using transactions, this can be avoided. + * + * @note Transaction support is optional, and the default implementations + * of the relevant methods simply do nothing. + * @see endGFXTransaction + */ + virtual void beginGFXTransaction() {}; + + + /** + * End (and thereby commit) the current GFX transaction. + * @see beginGFXTransaction + */ + virtual void endGFXTransaction() {}; + + + /** * Returns the currently set virtual screen height. * @see initSize * @return the currently set virtual screen height @@ -254,9 +280,6 @@ public: * API are probably going to remove it. */ virtual void setPalette(const byte *colors, uint start, uint num) = 0; - - /** Clear the screen to black */ - virtual void clearScreen() {;} /** * Blit a bitmap to the virtual screen. @@ -267,6 +290,11 @@ public: * @see updateScreen */ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) = 0; + + /** + * Clear the screen to black. + */ + virtual void clearScreen() {} /** Update the dirty areas of the screen. */ virtual void updateScreen() = 0; |