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author | Matt Hargett | 2002-09-07 20:59:56 +0000 |
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committer | Matt Hargett | 2002-09-07 20:59:56 +0000 |
commit | 943de561bf51d4e553be44fe612eab94e5c00391 (patch) | |
tree | 7b1c8dec1f0b151694337672413aac2c0de6dd14 /common | |
parent | 0069fb107267705b186fbed098a62a78624855ae (diff) | |
download | scummvm-rg350-943de561bf51d4e553be44fe612eab94e5c00391.tar.gz scummvm-rg350-943de561bf51d4e553be44fe612eab94e5c00391.tar.bz2 scummvm-rg350-943de561bf51d4e553be44fe612eab94e5c00391.zip |
Change snprintf to sprintf to be consistent with surrounding code.
svn-id: r4902
Diffstat (limited to 'common')
-rw-r--r-- | common/gameDetector.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 94e46da0dc..56c2eec937 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -551,7 +551,7 @@ int GameDetector::detectMain(int argc, char **argv) // need to allocate 2 extra bytes, one for the "/" and one for the NULL terminator _gameDataPath = (char *)malloc((strlen(slashless) + 2) * sizeof(char)); - snprintf(_gameDataPath, strlen(_gameDataPath), "%s/", slashless); + sprintf(_gameDataPath, "%s/", slashless); } if (_amiga) |