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authorTony Puccinelli2010-06-05 01:05:19 +0000
committerTony Puccinelli2010-06-05 01:05:19 +0000
commit95e56f2052956e80a6319b2916a8f899340effaf (patch)
treef9525eb32e05f1a4746233fe3daf254d07cb83ab /common
parent28e28a2fea9f6adf4967463024c609e6a01ac5b0 (diff)
parent3a5fe4ca002a85f7c4549c8d36203553553c53f9 (diff)
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merged trunk into branch and corrected __PS2__ to __PLAYSTATION2__ in a couple files
svn-id: r49435
Diffstat (limited to 'common')
-rw-r--r--common/system.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/common/system.h b/common/system.h
index 76689bf381..60cea49f87 100644
--- a/common/system.h
+++ b/common/system.h
@@ -151,18 +151,6 @@ public:
kFeatureVirtualKeyboard,
/**
- * This flag is a bit more obscure: it gives a hint to the backend that
- * the frontend code is very inefficient in doing screen updates. So
- * the frontend might do a lot of fullscreen blits even though only a
- * tiny portion of the actual screen data changed. In that case, it
- * might pay off for the backend to compute which parts actually changed,
- * and then only mark those as dirty.
- * Implementing this is purely optional, and no harm should arise
- * when not doing so (except for decreased speed in said frontends).
- */
- kFeatureAutoComputeDirtyRects,
-
- /**
* This flag determines whether or not the cursor can have its own palette.
* It is currently used only by some Macintosh versions of Humongous
* Entertainment games. If the backend doesn't implement this feature then