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author | Johannes Schickel | 2009-06-10 15:11:17 +0000 |
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committer | Johannes Schickel | 2009-06-10 15:11:17 +0000 |
commit | be42f800a448798819b5ccedbb0a2aca3133730f (patch) | |
tree | 47d1988f2dcfd26915ce20ffda1348d175c9dd99 /common | |
parent | b1b03a33ba1f338d2c8c26c55292c5e2e3b8cf90 (diff) | |
download | scummvm-rg350-be42f800a448798819b5ccedbb0a2aca3133730f.tar.gz scummvm-rg350-be42f800a448798819b5ccedbb0a2aca3133730f.tar.bz2 scummvm-rg350-be42f800a448798819b5ccedbb0a2aca3133730f.zip |
Extend documentation for "kFeatureCursorHasPalette".
svn-id: r41430
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/common/system.h b/common/system.h index 5b72dab7c1..9cfb7dd511 100644 --- a/common/system.h +++ b/common/system.h @@ -148,6 +148,10 @@ public: * It is currently used only by some Macintosh versions of Humongous * Entertainment games. If the backend doesn't implement this feature then * the engine switches to b/w versions of cursors. + * The GUI also relies on this feature for mouse cursors. + * + * To enable the cursor palette call "disableCursorPalette" with false. + * @see disableCursorPalette */ kFeatureCursorHasPalette, |