diff options
author | Kari Salminen | 2010-01-24 19:47:53 +0000 |
---|---|---|
committer | Kari Salminen | 2010-01-24 19:47:53 +0000 |
commit | c19afec75aa25474561aad2ed3854356867d181e (patch) | |
tree | 08f896cb54f73fba92910b1fb27f5b017fd835a4 /common | |
parent | e51721f7b19849c52cc5e1c8e58c53f5ec96012d (diff) | |
download | scummvm-rg350-c19afec75aa25474561aad2ed3854356867d181e.tar.gz scummvm-rg350-c19afec75aa25474561aad2ed3854356867d181e.tar.bz2 scummvm-rg350-c19afec75aa25474561aad2ed3854356867d181e.zip |
Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a couple of TODOs for Operation Stealth.
- NOTE: This doesn't seem to work correctly yet.
My current guess is that it has to do with how
some keyboard events are handled in cine/main_loop.cpp's
processEvent-function and some in cine/various.cpp's
executePlayerInput.
svn-id: r47515
Diffstat (limited to 'common')
0 files changed, 0 insertions, 0 deletions