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authorMax Horn2003-06-02 22:07:41 +0000
committerMax Horn2003-06-02 22:07:41 +0000
commitc1dcc1a1ec7465d8366561dbfb9e33ed61f18610 (patch)
tree1d24b827bfd8a024bb96bc4fbc5a9e86c03f0523 /common
parent06d340b47e0d52544ee0f6d5995cc137bf12ea7d (diff)
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Korean is kr, not ko
svn-id: r8279
Diffstat (limited to 'common')
-rw-r--r--common/gameDetector.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp
index 21be9a06ed..6ecd7cdff0 100644
--- a/common/gameDetector.cpp
+++ b/common/gameDetector.cpp
@@ -56,7 +56,7 @@ static const char USAGE_STRING[] =
"\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,advmame3x,tv2x,dotmatrix)\n"
"\t-e<mode> - set music engine (see README for details)\n"
"\t-a - specify game is amiga version\n"
- "\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,ko,hb)\n"
+ "\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,hb)\n"
"\n"
"\t-c<num> - use cdrom <num> for cd audio\n"
"\t-m<num> - set music volume to <num> (0-255)\n"
@@ -117,7 +117,7 @@ static const struct Language languages[] = {
{"es", "Spanish", ES_ESP},
{"jp", "Japanese", JA_JPN},
{"zh", "Chinese (Taiwan)", ZH_TWN},
- {"ko", "Korean", KO_KOR},
+ {"kr", "Korean", KO_KOR},
{"hb", "Hebrew", HB_HEB},
{0, 0, 0}
};