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author | Max Horn | 2006-08-04 13:10:28 +0000 |
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committer | Max Horn | 2006-08-04 13:10:28 +0000 |
commit | ca7880df6cbbb7fbc5bf58230f2f6255b0289b37 (patch) | |
tree | 9749fb5571e7ffe11e2e96ac0b1fc6819b81787c /common | |
parent | af3241f70035db44a7510d4558a52bd7e1e92722 (diff) | |
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Added new method OSystem::getScreenChangeID(), which can be used by code to track screen changes even without getting all EVENT_SCREEN_CHANGED events
svn-id: r23661
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/common/system.h b/common/system.h index 776e76798a..91ea05b928 100644 --- a/common/system.h +++ b/common/system.h @@ -310,6 +310,21 @@ public: virtual void initSize(uint width, uint height) = 0; /** + * Return an int value which is changed whenever any screen + * parameters (like the resolution) change. That is, whenever a + * EVENT_SCREEN_CHANGED would be sent. You can track this value + * in your code to detect screen changes in case you do not have + * full control over the event loop(s) being used (like the GUI + * code). + * + * @return an integer which can be used to track screen changes + * + * @note Backends which generate EVENT_SCREEN_CHANGED events MUST + * overload this method appropriately. + */ + virtual int getScreenChangeID() const { return 0; } + + /** * Begin a new GFX transaction, which is a sequence of GFX mode changes. * The idea behind GFX transactions is to make it possible to activate * several different GFX changes at once as a "batch" operation. For |