aboutsummaryrefslogtreecommitdiff
path: root/common
diff options
context:
space:
mode:
authorFlorian Kagerer2009-04-25 13:15:05 +0000
committerFlorian Kagerer2009-04-25 13:15:05 +0000
commitccb64ad81e6c56eaa2350197f964d470d8610ed9 (patch)
tree308379b40196a5a934c2161bdaa28673a007940f /common
parentf1893d8f25b8f4fc5f6ed48e61dec0c2050bd567 (diff)
downloadscummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.gz
scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.bz2
scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.zip
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
Diffstat (limited to 'common')
0 files changed, 0 insertions, 0 deletions