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author | Max Horn | 2006-06-24 08:07:48 +0000 |
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committer | Max Horn | 2006-06-24 08:07:48 +0000 |
commit | d210b19aec69d34711e5d473e6e4e5081955b02e (patch) | |
tree | 3346e4ab55138bffc74c614faf862bcff10b896c /common | |
parent | 72a4747dd64461e4bca819f5a246c84518b7ff8d (diff) | |
download | scummvm-rg350-d210b19aec69d34711e5d473e6e4e5081955b02e.tar.gz scummvm-rg350-d210b19aec69d34711e5d473e6e4e5081955b02e.tar.bz2 scummvm-rg350-d210b19aec69d34711e5d473e6e4e5081955b02e.zip |
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
Diffstat (limited to 'common')
-rw-r--r-- | common/file.cpp | 2 | ||||
-rw-r--r-- | common/fs.cpp | 142 | ||||
-rw-r--r-- | common/fs.h | 175 | ||||
-rw-r--r-- | common/module.mk | 1 |
4 files changed, 319 insertions, 1 deletions
diff --git a/common/file.cpp b/common/file.cpp index 075c821886..c71121b241 100644 --- a/common/file.cpp +++ b/common/file.cpp @@ -21,9 +21,9 @@ */ #include "common/file.h" +#include "common/fs.h" #include "common/hashmap.h" #include "common/util.h" -#include "backends/fs/fs.h" #ifdef MACOSX #include "CoreFoundation/CoreFoundation.h" diff --git a/common/fs.cpp b/common/fs.cpp new file mode 100644 index 0000000000..3836dfc212 --- /dev/null +++ b/common/fs.cpp @@ -0,0 +1,142 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "common/stdafx.h" + +#include "backends/fs/abstract-fs.h" +#include "common/util.h" + + +FilesystemNode::FilesystemNode(AbstractFilesystemNode *realNode) { + _realNode = realNode; + _refCount = new int(1); +} + +FilesystemNode::FilesystemNode() { + _realNode = 0; + _refCount = 0; +} + +FilesystemNode::FilesystemNode(const FilesystemNode &node) { + _realNode = node._realNode; + _refCount = node._refCount; + if (_refCount) + ++(*_refCount); +} + +FilesystemNode::FilesystemNode(const Common::String &p) { + if (p.empty() || p == ".") + _realNode = AbstractFilesystemNode::getCurrentDirectory(); + else + _realNode = AbstractFilesystemNode::getNodeForPath(p); + _refCount = new int(1); +} + +FilesystemNode::~FilesystemNode() { + decRefCount(); +} + +void FilesystemNode::decRefCount() { + if (_refCount) { + assert(*_refCount > 0); + --(*_refCount); + if (*_refCount == 0) { + delete _refCount; + delete _realNode; + } + } +} + +FilesystemNode &FilesystemNode::operator =(const FilesystemNode &node) { + if (node._refCount) + ++(*node._refCount); + + decRefCount(); + + _realNode = node._realNode; + _refCount = node._refCount; + + return *this; +} + +FilesystemNode FilesystemNode::getParent() const { + if (_realNode == 0) + return *this; + + AbstractFilesystemNode *node = _realNode->parent(); + if (node == 0) { + return *this; + } else { + return FilesystemNode(node); + } +} + +FilesystemNode FilesystemNode::getChild(const String &name) const { + if (_realNode == 0) + return *this; + + assert(_realNode->isDirectory()); + AbstractFilesystemNode *node = _realNode->child(name); + return FilesystemNode(node); +} + +bool FilesystemNode::listDir(FSList &fslist, ListMode mode) const { + if (!_realNode || !_realNode->isDirectory()) + return false; + + AbstractFSList tmp; + + if (!_realNode->listDir(tmp, mode)) + return false; + + fslist.clear(); + for (AbstractFSList::iterator i = tmp.begin(); i != tmp.end(); ++i) { + fslist.push_back(FilesystemNode(*i)); + } + + return true; +} + +Common::String FilesystemNode::displayName() const { + assert(_realNode); + return _realNode->displayName(); +} + +bool FilesystemNode::isDirectory() const { + if (_realNode == 0) + return false; + return _realNode->isDirectory(); +} + +Common::String FilesystemNode::path() const { + assert(_realNode); + return _realNode->path(); +} + + +bool FilesystemNode::operator< (const FilesystemNode& node) const +{ + if (isDirectory() && !node.isDirectory()) + return true; + if (!isDirectory() && node.isDirectory()) + return false; + return scumm_stricmp(displayName().c_str(), node.displayName().c_str()) < 0; +} diff --git a/common/fs.h b/common/fs.h new file mode 100644 index 0000000000..a79d710024 --- /dev/null +++ b/common/fs.h @@ -0,0 +1,175 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef COMMON_FS_H +#define COMMON_FS_H + +#include "common/array.h" +#include "common/str.h" + +//namespace Common { + +class FilesystemNode; +class AbstractFilesystemNode; + + +/** + * List of multiple file system nodes. E.g. the contents of a given directory. + * This is subclass instead of just a typedef so that we can use forward + * declarations of it in other places. + */ +class FSList : public Common::Array<FilesystemNode> {}; + + +/* + * FilesystemNode provides an abstraction for file pathes, allowing for portable + * file system browsing. To this ends, multiple or single roots have to be supported + * (compare Unix with a single root, Windows with multiple roots C:, D:, ...). + * + * To this end, we abstract away from paths; implementations can be based on + * paths (and it's left to them whether / or \ or : is the path separator :-); + * but it is also possible to use inodes or vrefs (MacOS 9) or anything else. + * + * NOTE: Backends still have to provide a way to extract a path from a FSIntern + * + * You may ask now: "isn't this cheating? Why do we go through all this when we use + * a path in the end anyway?!?". + * Well, for once as long as we don't provide our own file open/read/write API, we + * still have to use fopen(). Since all our targets already support fopen(), it should + * be possible to get a fopen() compatible string for any file system node. + * + * Secondly, with this abstraction layer, we still avoid a lot of complications based on + * differences in FS roots, different path separators, or even systems with no real + * paths (MacOS 9 doesn't even have the notion of a "current directory"). + * And if we ever want to support devices with no FS in the classical sense (Palm...), + * we can build upon this. + */ +class FilesystemNode { + typedef Common::String String; +private: + AbstractFilesystemNode *_realNode; + int *_refCount; + + FilesystemNode(AbstractFilesystemNode *realNode); + +public: + /** + * Flag to tell listDir() which kind of files to list. + */ + enum ListMode { + kListFilesOnly = 1, + kListDirectoriesOnly = 2, + kListAll = 3 + }; + + /** + * Create a new invalid FilesystemNode. In other words, isValid() for that + * node returns false, and if you try to get it's path, an assert is + * triggered. + */ + FilesystemNode(); + + /** + * Create a new FilesystemNode referring to the specified path. This is + * the counterpart to the path() method. + * + * If path is empty or equals ".", then a node representing the "current + * directory" will be created. If that is not possible (since e.g. the + * operating system doesn't support the concept), some other directory is + * used (usually the root directory). + */ + FilesystemNode(const String &path); + + /** + * Copy constructor. + */ + FilesystemNode(const FilesystemNode &node); + + /** + * Destructor. + */ + virtual ~FilesystemNode(); + + /** + * Copy operator. + */ + FilesystemNode &operator =(const FilesystemNode &node); + + /** + * Get the parent node of this node. If this node has no parent node, + * then it returns a duplicate of this node. + */ + FilesystemNode getParent() const; + + /** + * Fetch a child node of this node, with the given name. Only valid for + * directory nodes (an assertion is triggered otherwise). If no no child + * node with the given name exists, an invalid node is returned. + */ + FilesystemNode getChild(const String &name) const; + + /** + * Return a list of child nodes of this directory node. If called on a node + * that does not represent a directory, false is returned. + * @return true if succesful, false otherwise (e.g. when the directory does not exist). + * @todo Rename this to listChildren or getChildren. + */ + virtual bool listDir(FSList &fslist, ListMode mode = kListDirectoriesOnly) const; + + /** + * Return a human readable string for this node, usable for display (e.g. + * in the GUI code). Do *not* rely on it being usable for anything else, + * like constructing paths! + * @return the display name + */ + virtual String displayName() const; + + /** + * Is this node pointing to a directory? + * @todo Currently we assume that a valid node that is not a directory + * automatically is a file (ignoring things like symlinks). That might + * actually be OK... but we could still add an isFile method. Or even replace + * isValid and isDirectory by a getType() method that can return values like + * kDirNodeType, kFileNodeType, kInvalidNodeType. + */ + virtual bool isDirectory() const; + + /** + * Return a string representation of the file which can be passed to fopen(), + * and is suitable for archiving (i.e. writing to the config file). + * This will usually be a 'path' (hence the name of the method), but can + * be anything that fulfilly the above criterions. + */ + virtual String path() const; + + /** + * Compare the name of this node to the name of another. Directories + * go before normal files. + */ + bool operator< (const FilesystemNode& node) const; + +protected: + void decRefCount(); +}; + +//} // End of namespace Common + +#endif diff --git a/common/module.mk b/common/module.mk index dc8048db64..9d1908f925 100644 --- a/common/module.mk +++ b/common/module.mk @@ -4,6 +4,7 @@ MODULE_OBJS := \ config-file.o \ config-manager.o \ file.o \ + fs.o \ hashmap.o \ md5.o \ mutex.o \ |