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authorLars Persson2005-07-05 20:22:56 +0000
committerLars Persson2005-07-05 20:22:56 +0000
commitd4716a1fb525540f3395262d236df51ef70874f1 (patch)
tree7e5ddbbd1b7cfb28df2c25f041bf07d487bed662 /common
parent57858a8757a5b3d96958ec856862886184082652 (diff)
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* Start of generic key configuration support for ScummVM
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
Diffstat (limited to 'common')
-rw-r--r--common/scummsys.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/common/scummsys.h b/common/scummsys.h
index a60025e0fc..f0cf21ae46 100644
--- a/common/scummsys.h
+++ b/common/scummsys.h
@@ -75,6 +75,7 @@
#if defined(_WIN32_WCE) && _WIN32_WCE < 300
#define CDECL __cdecl
+ #define SMALL_SCREEN_DEVICE
#endif
@@ -303,6 +304,7 @@
#define SCUMM_NEED_ALIGNMENT
#define SCUMM_LITTLE_ENDIAN
#define CHECK_HEAP
+ #define SMALL_SCREEN_DEVICE
#define FORCEINLINE inline
#define _HEAPOK 0