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author | Max Horn | 2011-05-18 13:43:52 +0200 |
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committer | Max Horn | 2011-05-18 13:47:41 +0200 |
commit | d85700bb948693d4270ea91779c442003ee4a70d (patch) | |
tree | 3ab3cff5de47df86aa7f09a99f1072143c8ccd8e /common | |
parent | 904739cc00c2ce4bf9f6f7d14d8866f09494fb91 (diff) | |
download | scummvm-rg350-d85700bb948693d4270ea91779c442003ee4a70d.tar.gz scummvm-rg350-d85700bb948693d4270ea91779c442003ee4a70d.tar.bz2 scummvm-rg350-d85700bb948693d4270ea91779c442003ee4a70d.zip |
TINSEL: Revert commit 43ca9c86ab to fix bug #3303799
Commit 43ca9c86ab causes segfaults when trying to start a game in tinsel.
However, the code in question still should be investigated, as it
casts OBJECT** pointers to OBJECT*. Very fishy.
Diffstat (limited to 'common')
0 files changed, 0 insertions, 0 deletions