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author | Eugene Sandulenko | 2004-05-03 23:08:22 +0000 |
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committer | Eugene Sandulenko | 2004-05-03 23:08:22 +0000 |
commit | f7f485464d1d600ef33adea44f2d0c92abe37c16 (patch) | |
tree | e3b0f0a62b54feee7c7472a5c92885a900ff47c2 /common | |
parent | 51801dc503f045dd6a79211db7696202fe978e7e (diff) | |
download | scummvm-rg350-f7f485464d1d600ef33adea44f2d0c92abe37c16.tar.gz scummvm-rg350-f7f485464d1d600ef33adea44f2d0c92abe37c16.tar.bz2 scummvm-rg350-f7f485464d1d600ef33adea44f2d0c92abe37c16.zip |
Well, now we use MemoryReadStream at least in SAGA engine.
Concept proved itself to be elegant and successful
svn-id: r13770
Diffstat (limited to 'common')
-rw-r--r-- | common/stream.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/common/stream.h b/common/stream.h index 1707f0e696..2ab5d8b893 100644 --- a/common/stream.h +++ b/common/stream.h @@ -105,9 +105,6 @@ public: /** * Simple memory based 'stream', which implements the ReadStream interface for * a plain memory block. - * - * Currently not used anywhere, just a proof of concept, and meant to give an - * idea of what streams can be used for. */ class MemoryReadStream : public ReadStream { private: |