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authorJamieson Christian2003-08-13 14:08:21 +0000
committerJamieson Christian2003-08-13 14:08:21 +0000
commitfb62ba61cab0d4e2e2c0b8f4c7b44c081313f1e7 (patch)
tree53cac47fb954fe67d5fc2fe4bc6c6d4f0acd66c9 /common
parent124650e0739ca5c3697ec30cfbb31e227228bade (diff)
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Added PC Speaker and PCjr command line options,
in preparation for Kirben's addition of WA support for games that already have AD tracks. svn-id: r9656
Diffstat (limited to 'common')
-rw-r--r--common/gameDetector.cpp34
-rw-r--r--common/gameDetector.h2
2 files changed, 20 insertions, 16 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp
index b2c371ab5d..7f211a0487 100644
--- a/common/gameDetector.cpp
+++ b/common/gameDetector.cpp
@@ -150,6 +150,8 @@ static const struct MusicDriver music_drivers[] = {
{"etude", "Etude", MD_ETUDE},
{"alsa", "ALSA", MD_ALSA},
{"adlib", "Adlib", MD_ADLIB},
+ {"pcspk", "PC Speaker", MD_PCSPK},
+ {"pcjr", "IBM PCjr", MD_PCJR},
#else
{"ypa1", "Yamaha Pa1", MD_YPA1},
#endif
@@ -167,8 +169,6 @@ GameDetector::GameDetector() {
_fullScreen = false;
_aspectRatio = false;
- _use_adlib = false;
-
_master_volume = kDefaultMasterVolume;
_music_volume = kDefaultMusicVolume;
_sfx_volume = kDefaultSFXVolume;
@@ -605,7 +605,9 @@ bool GameDetector::isMusicDriverAvailable(int drv) {
case MD_AUTO:
case MD_NULL: return true;
#ifndef __PALM_OS__ // don't show it on palmos
- case MD_ADLIB: return true;
+ case MD_ADLIB:
+ case MD_PCSPK:
+ case MD_PCJR: return true;
#else
case MD_YPA1: return true;
#endif
@@ -640,7 +642,6 @@ bool GameDetector::parseMusicDriver(const char *s) {
while (md->name) {
if (!scumm_stricmp(md->name, s)) {
- _use_adlib = (md->id == MD_ADLIB);
_midi_driver = md->id;
return true;
}
@@ -706,7 +707,6 @@ int GameDetector::detectMain() {
if ((_game.adlib & VersionSettings::ADLIB_ALWAYS) && _midi_driver != MD_NULL ||
(_game.adlib & VersionSettings::ADLIB_PREFERRED) && _midi_driver == MD_AUTO) {
_midi_driver = MD_ADLIB;
- _use_adlib = true;
}
if (!_gameDataPath) {
@@ -781,32 +781,38 @@ MidiDriver *GameDetector::createMidi() {
int drv = getMidiDriverType();
switch(drv) {
- case MD_NULL: return MidiDriver_NULL_create();
+ case MD_NULL: return MidiDriver_NULL_create();
// In the case of Adlib, we won't specify anything.
// IMuse is designed to set up its own Adlib driver
// if need be, and we only have to specify a native
// driver.
- case MD_ADLIB: _use_adlib = true; return NULL;
+ case MD_ADLIB: return NULL;
+
+ // Right now PC Speaker and PCjr are handled
+ // outside the MidiDriver architecture, so
+ // don't create anything for now.
+ case MD_PCSPK:
+ case MD_PCJR: return NULL;
#if defined(__PALM_OS__)
- case MD_YPA1: return MidiDriver_YamahaPa1_create();
+ case MD_YPA1: return MidiDriver_YamahaPa1_create();
#endif
#if defined(WIN32) && !defined(_WIN32_WCE)
- case MD_WINDOWS: return MidiDriver_WIN_create();
+ case MD_WINDOWS: return MidiDriver_WIN_create();
#endif
#if defined(__MORPHOS__)
- case MD_ETUDE: return MidiDriver_ETUDE_create();
+ case MD_ETUDE: return MidiDriver_ETUDE_create();
#endif
#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
- case MD_SEQ: return MidiDriver_SEQ_create();
+ case MD_SEQ: return MidiDriver_SEQ_create();
#endif
#if (defined(MACOSX) || defined(macintosh)) && !defined(__PALM_OS__)
- case MD_QTMUSIC: return MidiDriver_QT_create();
+ case MD_QTMUSIC: return MidiDriver_QT_create();
#endif
#if defined(MACOSX)
- case MD_COREAUDIO: return MidiDriver_CORE_create();
+ case MD_COREAUDIO: return MidiDriver_CORE_create();
#endif
#if defined(UNIX) && defined(USE_ALSA)
- case MD_ALSA: return MidiDriver_ALSA_create();
+ case MD_ALSA: return MidiDriver_ALSA_create();
#endif
}
diff --git a/common/gameDetector.h b/common/gameDetector.h
index d0e04cde7f..dbf5d1299b 100644
--- a/common/gameDetector.h
+++ b/common/gameDetector.h
@@ -114,8 +114,6 @@ public:
bool _fullScreen;
bool _aspectRatio;
- bool _use_adlib;
-
int _master_volume;
int _music_volume;
int _sfx_volume;