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authorJames Brown2002-12-27 00:11:01 +0000
committerJames Brown2002-12-27 00:11:01 +0000
commitfd64fc2b6ba7fd18c568d60bd27cb113f428833e (patch)
tree11dafd0156ca8173dd835634dbef567bbbdec814 /common
parenta8b5549fb5572ffb883a0f42661c4dcf0bc485fc (diff)
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Move some things around, to get rid of all these resource/ sprintf's for CMI
svn-id: r6182
Diffstat (limited to 'common')
-rw-r--r--common/engine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/common/engine.h b/common/engine.h
index 6d800226e7..0ceaecc7af 100644
--- a/common/engine.h
+++ b/common/engine.h
@@ -53,7 +53,7 @@ public:
// Get the save game dir path
const char *getSavePath() const;
- const char *getGameDataPath() const { return _gameDataPath; }
+ virtual const char *getGameDataPath() const { return _gameDataPath; }
// Create a new engine object based on the detector - either
// a Scumm or a SimonState object currently.